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| /* | |
| Copyright (C) 1996-1997 Id Software, Inc. | |
| This program is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU General Public License | |
| as published by the Free Software Foundation; either version 2 | |
| of the License, or (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
| See the GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program; if not, write to the Free Software | |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
| */ | |
| // models.c -- model loading and caching | |
| // models are the only shared resource between a client and server running | |
| // on the same machine. | |
| #include "quakedef.h" | |
| model_t *loadmodel; | |
| char loadname[32]; // for hunk tags | |
| void Mod_LoadSpriteModel (model_t *mod, void *buffer); | |
| void Mod_LoadBrushModel (model_t *mod, void *buffer); | |
| void Mod_LoadAliasModel (model_t *mod, void *buffer); | |
| model_t *Mod_LoadModel (model_t *mod, qboolean crash); | |
| byte mod_novis[MAX_MAP_LEAFS/8]; | |
| #define MAX_MOD_KNOWN 512 | |
| model_t mod_known[MAX_MOD_KNOWN]; | |
| int mod_numknown; | |
| cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", true}; | |
| /* | |
| =============== | |
| Mod_Init | |
| =============== | |
| */ | |
| void Mod_Init (void) | |
| { | |
| Cvar_RegisterVariable (&gl_subdivide_size); | |
| memset (mod_novis, 0xff, sizeof(mod_novis)); | |
| } | |
| /* | |
| =============== | |
| Mod_Init | |
| Caches the data if needed | |
| =============== | |
| */ | |
| void *Mod_Extradata (model_t *mod) | |
| { | |
| void *r; | |
| r = Cache_Check (&mod->cache); | |
| if (r) | |
| return r; | |
| Mod_LoadModel (mod, true); | |
| if (!mod->cache.data) | |
| Sys_Error ("Mod_Extradata: caching failed"); | |
| return mod->cache.data; | |
| } | |
| /* | |
| =============== | |
| Mod_PointInLeaf | |
| =============== | |
| */ | |
| mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) | |
| { | |
| mnode_t *node; | |
| float d; | |
| mplane_t *plane; | |
| if (!model || !model->nodes) | |
| Sys_Error ("Mod_PointInLeaf: bad model"); | |
| node = model->nodes; | |
| while (1) | |
| { | |
| if (node->contents < 0) | |
| return (mleaf_t *)node; | |
| plane = node->plane; | |
| d = DotProduct (p,plane->normal) - plane->dist; | |
| if (d > 0) | |
| node = node->children[0]; | |
| else | |
| node = node->children[1]; | |
| } | |
| return NULL; // never reached | |
| } | |
| /* | |
| =================== | |
| Mod_DecompressVis | |
| =================== | |
| */ | |
| byte *Mod_DecompressVis (byte *in, model_t *model) | |
| { | |
| static byte decompressed[MAX_MAP_LEAFS/8]; | |
| int c; | |
| byte *out; | |
| int row; | |
| row = (model->numleafs+7)>>3; | |
| out = decompressed; | |
| #if 0 | |
| memcpy (out, in, row); | |
| #else | |
| if (!in) | |
| { // no vis info, so make all visible | |
| while (row) | |
| { | |
| *out++ = 0xff; | |
| row--; | |
| } | |
| return decompressed; | |
| } | |
| do | |
| { | |
| if (*in) | |
| { | |
| *out++ = *in++; | |
| continue; | |
| } | |
| c = in[1]; | |
| in += 2; | |
| while (c) | |
| { | |
| *out++ = 0; | |
| c--; | |
| } | |
| } while (out - decompressed < row); | |
| #endif | |
| return decompressed; | |
| } | |
| byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model) | |
| { | |
| if (leaf == model->leafs) | |
| return mod_novis; | |
| return Mod_DecompressVis (leaf->compressed_vis, model); | |
| } | |
| /* | |
| =================== | |
| Mod_ClearAll | |
| =================== | |
| */ | |
| void Mod_ClearAll (void) | |
| { | |
| int i; | |
| model_t *mod; | |
| for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) | |
| if (mod->type != mod_alias) | |
| mod->needload = true; | |
| } | |
| /* | |
| ================== | |
| Mod_FindName | |
| ================== | |
| */ | |
| model_t *Mod_FindName (char *name) | |
| { | |
| int i; | |
| model_t *mod; | |
| if (!name[0]) | |
| Sys_Error ("Mod_ForName: NULL name"); | |
| // | |
| // search the currently loaded models | |
| // | |
| for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) | |
| if (!strcmp (mod->name, name) ) | |
| break; | |
| if (i == mod_numknown) | |
| { | |
| if (mod_numknown == MAX_MOD_KNOWN) | |
| Sys_Error ("mod_numknown == MAX_MOD_KNOWN"); | |
| strcpy (mod->name, name); | |
| mod->needload = true; | |
| mod_numknown++; | |
| } | |
| return mod; | |
| } | |
| /* | |
| ================== | |
| Mod_TouchModel | |
| ================== | |
| */ | |
| void Mod_TouchModel (char *name) | |
| { | |
| model_t *mod; | |
| mod = Mod_FindName (name); | |
| if (!mod->needload) | |
| { | |
| if (mod->type == mod_alias) | |
| Cache_Check (&mod->cache); | |
| } | |
| } | |
| /* | |
| ================== | |
| Mod_LoadModel | |
| Loads a model into the cache | |
| ================== | |
| */ | |
| model_t *Mod_LoadModel (model_t *mod, qboolean crash) | |
| { | |
| void *d; | |
| unsigned *buf; | |
| byte stackbuf[1024]; // avoid dirtying the cache heap | |
| if (!mod->needload) | |
| { | |
| if (mod->type == mod_alias) | |
| { | |
| d = Cache_Check (&mod->cache); | |
| if (d) | |
| return mod; | |
| } | |
| else | |
| return mod; // not cached at all | |
| } | |
| // | |
| // because the world is so huge, load it one piece at a time | |
| // | |
| if (!crash) | |
| { | |
| } | |
| // | |
| // load the file | |
| // | |
| buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); | |
| if (!buf) | |
| { | |
| if (crash) | |
| Sys_Error ("Mod_NumForName: %s not found", mod->name); | |
| return NULL; | |
| } | |
| // | |
| // allocate a new model | |
| // | |
| COM_FileBase (mod->name, loadname); | |
| loadmodel = mod; | |
| // | |
| // fill it in | |
| // | |
| // call the apropriate loader | |
| mod->needload = false; | |
| switch (LittleLong(*(unsigned *)buf)) | |
| { | |
| case IDPOLYHEADER: | |
| Mod_LoadAliasModel (mod, buf); | |
| break; | |
| case IDSPRITEHEADER: | |
| Mod_LoadSpriteModel (mod, buf); | |
| break; | |
| default: | |
| Mod_LoadBrushModel (mod, buf); | |
| break; | |
| } | |
| return mod; | |
| } | |
| /* | |
| ================== | |
| Mod_ForName | |
| Loads in a model for the given name | |
| ================== | |
| */ | |
| model_t *Mod_ForName (char *name, qboolean crash) | |
| { | |
| model_t *mod; | |
| mod = Mod_FindName (name); | |
| return Mod_LoadModel (mod, crash); | |
| } | |
| /* | |
| =============================================================================== | |
| BRUSHMODEL LOADING | |
| =============================================================================== | |
| */ | |
| byte *mod_base; | |
| /* | |
| ================= | |
| Mod_LoadTextures | |
| ================= | |
| */ | |
| void Mod_LoadTextures (lump_t *l) | |
| { | |
| int i, j, pixels, num, max, altmax; | |
| miptex_t *mt; | |
| texture_t *tx, *tx2; | |
| texture_t *anims[10]; | |
| texture_t *altanims[10]; | |
| dmiptexlump_t *m; | |
| if (!l->filelen) | |
| { | |
| loadmodel->textures = NULL; | |
| return; | |
| } | |
| m = (dmiptexlump_t *)(mod_base + l->fileofs); | |
| m->nummiptex = LittleLong (m->nummiptex); | |
| loadmodel->numtextures = m->nummiptex; | |
| loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname); | |
| for (i=0 ; i<m->nummiptex ; i++) | |
| { | |
| m->dataofs[i] = LittleLong(m->dataofs[i]); | |
| if (m->dataofs[i] == -1) | |
| continue; | |
| mt = (miptex_t *)((byte *)m + m->dataofs[i]); | |
| mt->width = LittleLong (mt->width); | |
| mt->height = LittleLong (mt->height); | |
| for (j=0 ; j<MIPLEVELS ; j++) | |
| mt->offsets[j] = LittleLong (mt->offsets[j]); | |
| if ( (mt->width & 15) || (mt->height & 15) ) | |
| Sys_Error ("Texture %s is not 16 aligned", mt->name); | |
| pixels = mt->width*mt->height/64*85; | |
| tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); | |
| loadmodel->textures[i] = tx; | |
| memcpy (tx->name, mt->name, sizeof(tx->name)); | |
| tx->width = mt->width; | |
| tx->height = mt->height; | |
| for (j=0 ; j<MIPLEVELS ; j++) | |
| tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t); | |
| // the pixels immediately follow the structures | |
| memcpy ( tx+1, mt+1, pixels); | |
| if (!Q_strncmp(mt->name,"sky",3)) | |
| R_InitSky (tx); | |
| else | |
| { | |
| texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR; | |
| tx->gl_texturenum = GL_LoadTexture (mt->name, tx->width, tx->height, (byte *)(tx+1), true, false); | |
| texture_mode = GL_LINEAR; | |
| } | |
| } | |
| // | |
| // sequence the animations | |
| // | |
| for (i=0 ; i<m->nummiptex ; i++) | |
| { | |
| tx = loadmodel->textures[i]; | |
| if (!tx || tx->name[0] != '+') | |
| continue; | |
| if (tx->anim_next) | |
| continue; // allready sequenced | |
| // find the number of frames in the animation | |
| memset (anims, 0, sizeof(anims)); | |
| memset (altanims, 0, sizeof(altanims)); | |
| max = tx->name[1]; | |
| altmax = 0; | |
| if (max >= 'a' && max <= 'z') | |
| max -= 'a' - 'A'; | |
| if (max >= '0' && max <= '9') | |
| { | |
| max -= '0'; | |
| altmax = 0; | |
| anims[max] = tx; | |
| max++; | |
| } | |
| else if (max >= 'A' && max <= 'J') | |
| { | |
| altmax = max - 'A'; | |
| max = 0; | |
| altanims[altmax] = tx; | |
| altmax++; | |
| } | |
| else | |
| Sys_Error ("Bad animating texture %s", tx->name); | |
| for (j=i+1 ; j<m->nummiptex ; j++) | |
| { | |
| tx2 = loadmodel->textures[j]; | |
| if (!tx2 || tx2->name[0] != '+') | |
| continue; | |
| if (strcmp (tx2->name+2, tx->name+2)) | |
| continue; | |
| num = tx2->name[1]; | |
| if (num >= 'a' && num <= 'z') | |
| num -= 'a' - 'A'; | |
| if (num >= '0' && num <= '9') | |
| { | |
| num -= '0'; | |
| anims[num] = tx2; | |
| if (num+1 > max) | |
| max = num + 1; | |
| } | |
| else if (num >= 'A' && num <= 'J') | |
| { | |
| num = num - 'A'; | |
| altanims[num] = tx2; | |
| if (num+1 > altmax) | |
| altmax = num+1; | |
| } | |
| else | |
| Sys_Error ("Bad animating texture %s", tx->name); | |
| } | |
| #define ANIM_CYCLE 2 | |
| // link them all together | |
| for (j=0 ; j<max ; j++) | |
| { | |
| tx2 = anims[j]; | |
| if (!tx2) | |
| Sys_Error ("Missing frame %i of %s",j, tx->name); | |
| tx2->anim_total = max * ANIM_CYCLE; | |
| tx2->anim_min = j * ANIM_CYCLE; | |
| tx2->anim_max = (j+1) * ANIM_CYCLE; | |
| tx2->anim_next = anims[ (j+1)%max ]; | |
| if (altmax) | |
| tx2->alternate_anims = altanims[0]; | |
| } | |
| for (j=0 ; j<altmax ; j++) | |
| { | |
| tx2 = altanims[j]; | |
| if (!tx2) | |
| Sys_Error ("Missing frame %i of %s",j, tx->name); | |
| tx2->anim_total = altmax * ANIM_CYCLE; | |
| tx2->anim_min = j * ANIM_CYCLE; | |
| tx2->anim_max = (j+1) * ANIM_CYCLE; | |
| tx2->anim_next = altanims[ (j+1)%altmax ]; | |
| if (max) | |
| tx2->alternate_anims = anims[0]; | |
| } | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadLighting | |
| ================= | |
| */ | |
| void Mod_LoadLighting (lump_t *l) | |
| { | |
| if (!l->filelen) | |
| { | |
| loadmodel->lightdata = NULL; | |
| return; | |
| } | |
| loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname); | |
| memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadVisibility | |
| ================= | |
| */ | |
| void Mod_LoadVisibility (lump_t *l) | |
| { | |
| if (!l->filelen) | |
| { | |
| loadmodel->visdata = NULL; | |
| return; | |
| } | |
| loadmodel->visdata = Hunk_AllocName ( l->filelen, loadname); | |
| memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadEntities | |
| ================= | |
| */ | |
| void Mod_LoadEntities (lump_t *l) | |
| { | |
| if (!l->filelen) | |
| { | |
| loadmodel->entities = NULL; | |
| return; | |
| } | |
| loadmodel->entities = Hunk_AllocName ( l->filelen, loadname); | |
| memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadVertexes | |
| ================= | |
| */ | |
| void Mod_LoadVertexes (lump_t *l) | |
| { | |
| dvertex_t *in; | |
| mvertex_t *out; | |
| int i, count; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->vertexes = out; | |
| loadmodel->numvertexes = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| out->position[0] = LittleFloat (in->point[0]); | |
| out->position[1] = LittleFloat (in->point[1]); | |
| out->position[2] = LittleFloat (in->point[2]); | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadSubmodels | |
| ================= | |
| */ | |
| void Mod_LoadSubmodels (lump_t *l) | |
| { | |
| dmodel_t *in; | |
| dmodel_t *out; | |
| int i, j, count; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->submodels = out; | |
| loadmodel->numsubmodels = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| for (j=0 ; j<3 ; j++) | |
| { // spread the mins / maxs by a pixel | |
| out->mins[j] = LittleFloat (in->mins[j]) - 1; | |
| out->maxs[j] = LittleFloat (in->maxs[j]) + 1; | |
| out->origin[j] = LittleFloat (in->origin[j]); | |
| } | |
| for (j=0 ; j<MAX_MAP_HULLS ; j++) | |
| out->headnode[j] = LittleLong (in->headnode[j]); | |
| out->visleafs = LittleLong (in->visleafs); | |
| out->firstface = LittleLong (in->firstface); | |
| out->numfaces = LittleLong (in->numfaces); | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadEdges | |
| ================= | |
| */ | |
| void Mod_LoadEdges (lump_t *l) | |
| { | |
| dedge_t *in; | |
| medge_t *out; | |
| int i, count; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( (count + 1) * sizeof(*out), loadname); | |
| loadmodel->edges = out; | |
| loadmodel->numedges = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| out->v[0] = (unsigned short)LittleShort(in->v[0]); | |
| out->v[1] = (unsigned short)LittleShort(in->v[1]); | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadTexinfo | |
| ================= | |
| */ | |
| void Mod_LoadTexinfo (lump_t *l) | |
| { | |
| texinfo_t *in; | |
| mtexinfo_t *out; | |
| int i, j, count; | |
| int miptex; | |
| float len1, len2; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->texinfo = out; | |
| loadmodel->numtexinfo = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| for (j=0 ; j<8 ; j++) | |
| out->vecs[0][j] = LittleFloat (in->vecs[0][j]); | |
| len1 = Length (out->vecs[0]); | |
| len2 = Length (out->vecs[1]); | |
| len1 = (len1 + len2)/2; | |
| if (len1 < 0.32) | |
| out->mipadjust = 4; | |
| else if (len1 < 0.49) | |
| out->mipadjust = 3; | |
| else if (len1 < 0.99) | |
| out->mipadjust = 2; | |
| else | |
| out->mipadjust = 1; | |
| #if 0 | |
| if (len1 + len2 < 0.001) | |
| out->mipadjust = 1; // don't crash | |
| else | |
| out->mipadjust = 1 / floor( (len1+len2)/2 + 0.1 ); | |
| #endif | |
| miptex = LittleLong (in->miptex); | |
| out->flags = LittleLong (in->flags); | |
| if (!loadmodel->textures) | |
| { | |
| out->texture = r_notexture_mip; // checkerboard texture | |
| out->flags = 0; | |
| } | |
| else | |
| { | |
| if (miptex >= loadmodel->numtextures) | |
| Sys_Error ("miptex >= loadmodel->numtextures"); | |
| out->texture = loadmodel->textures[miptex]; | |
| if (!out->texture) | |
| { | |
| out->texture = r_notexture_mip; // texture not found | |
| out->flags = 0; | |
| } | |
| } | |
| } | |
| } | |
| /* | |
| ================ | |
| CalcSurfaceExtents | |
| Fills in s->texturemins[] and s->extents[] | |
| ================ | |
| */ | |
| void CalcSurfaceExtents (msurface_t *s) | |
| { | |
| float mins[2], maxs[2], val; | |
| int i,j, e; | |
| mvertex_t *v; | |
| mtexinfo_t *tex; | |
| int bmins[2], bmaxs[2]; | |
| mins[0] = mins[1] = 999999; | |
| maxs[0] = maxs[1] = -99999; | |
| tex = s->texinfo; | |
| for (i=0 ; i<s->numedges ; i++) | |
| { | |
| e = loadmodel->surfedges[s->firstedge+i]; | |
| if (e >= 0) | |
| v = &loadmodel->vertexes[loadmodel->edges[e].v[0]]; | |
| else | |
| v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]]; | |
| for (j=0 ; j<2 ; j++) | |
| { | |
| val = v->position[0] * tex->vecs[j][0] + | |
| v->position[1] * tex->vecs[j][1] + | |
| v->position[2] * tex->vecs[j][2] + | |
| tex->vecs[j][3]; | |
| if (val < mins[j]) | |
| mins[j] = val; | |
| if (val > maxs[j]) | |
| maxs[j] = val; | |
| } | |
| } | |
| for (i=0 ; i<2 ; i++) | |
| { | |
| bmins[i] = floor(mins[i]/16); | |
| bmaxs[i] = ceil(maxs[i]/16); | |
| s->texturemins[i] = bmins[i] * 16; | |
| s->extents[i] = (bmaxs[i] - bmins[i]) * 16; | |
| if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ ) | |
| Sys_Error ("Bad surface extents"); | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadFaces | |
| ================= | |
| */ | |
| void Mod_LoadFaces (lump_t *l) | |
| { | |
| dface_t *in; | |
| msurface_t *out; | |
| int i, count, surfnum; | |
| int planenum, side; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->surfaces = out; | |
| loadmodel->numsurfaces = count; | |
| for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++) | |
| { | |
| out->firstedge = LittleLong(in->firstedge); | |
| out->numedges = LittleShort(in->numedges); | |
| out->flags = 0; | |
| planenum = LittleShort(in->planenum); | |
| side = LittleShort(in->side); | |
| if (side) | |
| out->flags |= SURF_PLANEBACK; | |
| out->plane = loadmodel->planes + planenum; | |
| out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo); | |
| CalcSurfaceExtents (out); | |
| // lighting info | |
| for (i=0 ; i<MAXLIGHTMAPS ; i++) | |
| out->styles[i] = in->styles[i]; | |
| i = LittleLong(in->lightofs); | |
| if (i == -1) | |
| out->samples = NULL; | |
| else | |
| out->samples = loadmodel->lightdata + i; | |
| // set the drawing flags flag | |
| if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky | |
| { | |
| out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED); | |
| #ifndef QUAKE2 | |
| GL_SubdivideSurface (out); // cut up polygon for warps | |
| #endif | |
| continue; | |
| } | |
| if (!Q_strncmp(out->texinfo->texture->name,"*",1)) // turbulent | |
| { | |
| out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED); | |
| for (i=0 ; i<2 ; i++) | |
| { | |
| out->extents[i] = 16384; | |
| out->texturemins[i] = -8192; | |
| } | |
| GL_SubdivideSurface (out); // cut up polygon for warps | |
| continue; | |
| } | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_SetParent | |
| ================= | |
| */ | |
| void Mod_SetParent (mnode_t *node, mnode_t *parent) | |
| { | |
| node->parent = parent; | |
| if (node->contents < 0) | |
| return; | |
| Mod_SetParent (node->children[0], node); | |
| Mod_SetParent (node->children[1], node); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadNodes | |
| ================= | |
| */ | |
| void Mod_LoadNodes (lump_t *l) | |
| { | |
| int i, j, count, p; | |
| dnode_t *in; | |
| mnode_t *out; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->nodes = out; | |
| loadmodel->numnodes = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| for (j=0 ; j<3 ; j++) | |
| { | |
| out->minmaxs[j] = LittleShort (in->mins[j]); | |
| out->minmaxs[3+j] = LittleShort (in->maxs[j]); | |
| } | |
| p = LittleLong(in->planenum); | |
| out->plane = loadmodel->planes + p; | |
| out->firstsurface = LittleShort (in->firstface); | |
| out->numsurfaces = LittleShort (in->numfaces); | |
| for (j=0 ; j<2 ; j++) | |
| { | |
| p = LittleShort (in->children[j]); | |
| if (p >= 0) | |
| out->children[j] = loadmodel->nodes + p; | |
| else | |
| out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); | |
| } | |
| } | |
| Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs | |
| } | |
| /* | |
| ================= | |
| Mod_LoadLeafs | |
| ================= | |
| */ | |
| void Mod_LoadLeafs (lump_t *l) | |
| { | |
| dleaf_t *in; | |
| mleaf_t *out; | |
| int i, j, count, p; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->leafs = out; | |
| loadmodel->numleafs = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| for (j=0 ; j<3 ; j++) | |
| { | |
| out->minmaxs[j] = LittleShort (in->mins[j]); | |
| out->minmaxs[3+j] = LittleShort (in->maxs[j]); | |
| } | |
| p = LittleLong(in->contents); | |
| out->contents = p; | |
| out->firstmarksurface = loadmodel->marksurfaces + | |
| LittleShort(in->firstmarksurface); | |
| out->nummarksurfaces = LittleShort(in->nummarksurfaces); | |
| p = LittleLong(in->visofs); | |
| if (p == -1) | |
| out->compressed_vis = NULL; | |
| else | |
| out->compressed_vis = loadmodel->visdata + p; | |
| out->efrags = NULL; | |
| for (j=0 ; j<4 ; j++) | |
| out->ambient_sound_level[j] = in->ambient_level[j]; | |
| // gl underwater warp | |
| if (out->contents != CONTENTS_EMPTY) | |
| { | |
| for (j=0 ; j<out->nummarksurfaces ; j++) | |
| out->firstmarksurface[j]->flags |= SURF_UNDERWATER; | |
| } | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadClipnodes | |
| ================= | |
| */ | |
| void Mod_LoadClipnodes (lump_t *l) | |
| { | |
| dclipnode_t *in, *out; | |
| int i, count; | |
| hull_t *hull; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->clipnodes = out; | |
| loadmodel->numclipnodes = count; | |
| hull = &loadmodel->hulls[1]; | |
| hull->clipnodes = out; | |
| hull->firstclipnode = 0; | |
| hull->lastclipnode = count-1; | |
| hull->planes = loadmodel->planes; | |
| hull->clip_mins[0] = -16; | |
| hull->clip_mins[1] = -16; | |
| hull->clip_mins[2] = -24; | |
| hull->clip_maxs[0] = 16; | |
| hull->clip_maxs[1] = 16; | |
| hull->clip_maxs[2] = 32; | |
| hull = &loadmodel->hulls[2]; | |
| hull->clipnodes = out; | |
| hull->firstclipnode = 0; | |
| hull->lastclipnode = count-1; | |
| hull->planes = loadmodel->planes; | |
| hull->clip_mins[0] = -32; | |
| hull->clip_mins[1] = -32; | |
| hull->clip_mins[2] = -24; | |
| hull->clip_maxs[0] = 32; | |
| hull->clip_maxs[1] = 32; | |
| hull->clip_maxs[2] = 64; | |
| for (i=0 ; i<count ; i++, out++, in++) | |
| { | |
| out->planenum = LittleLong(in->planenum); | |
| out->children[0] = LittleShort(in->children[0]); | |
| out->children[1] = LittleShort(in->children[1]); | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_MakeHull0 | |
| Deplicate the drawing hull structure as a clipping hull | |
| ================= | |
| */ | |
| void Mod_MakeHull0 (void) | |
| { | |
| mnode_t *in, *child; | |
| dclipnode_t *out; | |
| int i, j, count; | |
| hull_t *hull; | |
| hull = &loadmodel->hulls[0]; | |
| in = loadmodel->nodes; | |
| count = loadmodel->numnodes; | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| hull->clipnodes = out; | |
| hull->firstclipnode = 0; | |
| hull->lastclipnode = count-1; | |
| hull->planes = loadmodel->planes; | |
| for (i=0 ; i<count ; i++, out++, in++) | |
| { | |
| out->planenum = in->plane - loadmodel->planes; | |
| for (j=0 ; j<2 ; j++) | |
| { | |
| child = in->children[j]; | |
| if (child->contents < 0) | |
| out->children[j] = child->contents; | |
| else | |
| out->children[j] = child - loadmodel->nodes; | |
| } | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadMarksurfaces | |
| ================= | |
| */ | |
| void Mod_LoadMarksurfaces (lump_t *l) | |
| { | |
| int i, j, count; | |
| short *in; | |
| msurface_t **out; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->marksurfaces = out; | |
| loadmodel->nummarksurfaces = count; | |
| for ( i=0 ; i<count ; i++) | |
| { | |
| j = LittleShort(in[i]); | |
| if (j >= loadmodel->numsurfaces) | |
| Sys_Error ("Mod_ParseMarksurfaces: bad surface number"); | |
| out[i] = loadmodel->surfaces + j; | |
| } | |
| } | |
| /* | |
| ================= | |
| Mod_LoadSurfedges | |
| ================= | |
| */ | |
| void Mod_LoadSurfedges (lump_t *l) | |
| { | |
| int i, count; | |
| int *in, *out; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*sizeof(*out), loadname); | |
| loadmodel->surfedges = out; | |
| loadmodel->numsurfedges = count; | |
| for ( i=0 ; i<count ; i++) | |
| out[i] = LittleLong (in[i]); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadPlanes | |
| ================= | |
| */ | |
| void Mod_LoadPlanes (lump_t *l) | |
| { | |
| int i, j; | |
| mplane_t *out; | |
| dplane_t *in; | |
| int count; | |
| int bits; | |
| in = (void *)(mod_base + l->fileofs); | |
| if (l->filelen % sizeof(*in)) | |
| Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); | |
| count = l->filelen / sizeof(*in); | |
| out = Hunk_AllocName ( count*2*sizeof(*out), loadname); | |
| loadmodel->planes = out; | |
| loadmodel->numplanes = count; | |
| for ( i=0 ; i<count ; i++, in++, out++) | |
| { | |
| bits = 0; | |
| for (j=0 ; j<3 ; j++) | |
| { | |
| out->normal[j] = LittleFloat (in->normal[j]); | |
| if (out->normal[j] < 0) | |
| bits |= 1<<j; | |
| } | |
| out->dist = LittleFloat (in->dist); | |
| out->type = LittleLong (in->type); | |
| out->signbits = bits; | |
| } | |
| } | |
| /* | |
| ================= | |
| RadiusFromBounds | |
| ================= | |
| */ | |
| float RadiusFromBounds (vec3_t mins, vec3_t maxs) | |
| { | |
| int i; | |
| vec3_t corner; | |
| for (i=0 ; i<3 ; i++) | |
| { | |
| corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]); | |
| } | |
| return Length (corner); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadBrushModel | |
| ================= | |
| */ | |
| void Mod_LoadBrushModel (model_t *mod, void *buffer) | |
| { | |
| int i, j; | |
| dheader_t *header; | |
| dmodel_t *bm; | |
| loadmodel->type = mod_brush; | |
| header = (dheader_t *)buffer; | |
| i = LittleLong (header->version); | |
| if (i != BSPVERSION) | |
| Sys_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION); | |
| // swap all the lumps | |
| mod_base = (byte *)header; | |
| for (i=0 ; i<sizeof(dheader_t)/4 ; i++) | |
| ((int *)header)[i] = LittleLong ( ((int *)header)[i]); | |
| // load into heap | |
| Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]); | |
| Mod_LoadEdges (&header->lumps[LUMP_EDGES]); | |
| Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]); | |
| Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]); | |
| Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]); | |
| Mod_LoadPlanes (&header->lumps[LUMP_PLANES]); | |
| Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]); | |
| Mod_LoadFaces (&header->lumps[LUMP_FACES]); | |
| Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]); | |
| Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]); | |
| Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]); | |
| Mod_LoadNodes (&header->lumps[LUMP_NODES]); | |
| Mod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]); | |
| Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]); | |
| Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]); | |
| Mod_MakeHull0 (); | |
| mod->numframes = 2; // regular and alternate animation | |
| // | |
| // set up the submodels (FIXME: this is confusing) | |
| // | |
| for (i=0 ; i<mod->numsubmodels ; i++) | |
| { | |
| bm = &mod->submodels[i]; | |
| mod->hulls[0].firstclipnode = bm->headnode[0]; | |
| for (j=1 ; j<MAX_MAP_HULLS ; j++) | |
| { | |
| mod->hulls[j].firstclipnode = bm->headnode[j]; | |
| mod->hulls[j].lastclipnode = mod->numclipnodes-1; | |
| } | |
| mod->firstmodelsurface = bm->firstface; | |
| mod->nummodelsurfaces = bm->numfaces; | |
| VectorCopy (bm->maxs, mod->maxs); | |
| VectorCopy (bm->mins, mod->mins); | |
| mod->radius = RadiusFromBounds (mod->mins, mod->maxs); | |
| mod->numleafs = bm->visleafs; | |
| if (i < mod->numsubmodels-1) | |
| { // duplicate the basic information | |
| char name[10]; | |
| sprintf (name, "*%i", i+1); | |
| loadmodel = Mod_FindName (name); | |
| *loadmodel = *mod; | |
| strcpy (loadmodel->name, name); | |
| mod = loadmodel; | |
| } | |
| } | |
| } | |
| /* | |
| ============================================================================== | |
| ALIAS MODELS | |
| ============================================================================== | |
| */ | |
| aliashdr_t *pheader; | |
| stvert_t stverts[MAXALIASVERTS]; | |
| mtriangle_t triangles[MAXALIASTRIS]; | |
| // a pose is a single set of vertexes. a frame may be | |
| // an animating sequence of poses | |
| trivertx_t *poseverts[MAXALIASFRAMES]; | |
| int posenum; | |
| byte **player_8bit_texels_tbl; | |
| byte *player_8bit_texels; | |
| /* | |
| ================= | |
| Mod_LoadAliasFrame | |
| ================= | |
| */ | |
| void * Mod_LoadAliasFrame (void * pin, maliasframedesc_t *frame) | |
| { | |
| trivertx_t *pframe, *pinframe; | |
| int i, j; | |
| daliasframe_t *pdaliasframe; | |
| pdaliasframe = (daliasframe_t *)pin; | |
| strcpy (frame->name, pdaliasframe->name); | |
| frame->firstpose = posenum; | |
| frame->numposes = 1; | |
| for (i=0 ; i<3 ; i++) | |
| { | |
| // these are byte values, so we don't have to worry about | |
| // endianness | |
| frame->bboxmin.v[i] = pdaliasframe->bboxmin.v[i]; | |
| frame->bboxmin.v[i] = pdaliasframe->bboxmax.v[i]; | |
| } | |
| pinframe = (trivertx_t *)(pdaliasframe + 1); | |
| poseverts[posenum] = pinframe; | |
| posenum++; | |
| pinframe += pheader->numverts; | |
| return (void *)pinframe; | |
| } | |
| /* | |
| ================= | |
| Mod_LoadAliasGroup | |
| ================= | |
| */ | |
| void *Mod_LoadAliasGroup (void * pin, maliasframedesc_t *frame) | |
| { | |
| daliasgroup_t *pingroup; | |
| int i, numframes; | |
| daliasinterval_t *pin_intervals; | |
| void *ptemp; | |
| pingroup = (daliasgroup_t *)pin; | |
| numframes = LittleLong (pingroup->numframes); | |
| frame->firstpose = posenum; | |
| frame->numposes = numframes; | |
| for (i=0 ; i<3 ; i++) | |
| { | |
| // these are byte values, so we don't have to worry about endianness | |
| frame->bboxmin.v[i] = pingroup->bboxmin.v[i]; | |
| frame->bboxmin.v[i] = pingroup->bboxmax.v[i]; | |
| } | |
| pin_intervals = (daliasinterval_t *)(pingroup + 1); | |
| frame->interval = LittleFloat (pin_intervals->interval); | |
| pin_intervals += numframes; | |
| ptemp = (void *)pin_intervals; | |
| for (i=0 ; i<numframes ; i++) | |
| { | |
| poseverts[posenum] = (trivertx_t *)((daliasframe_t *)ptemp + 1); | |
| posenum++; | |
| ptemp = (trivertx_t *)((daliasframe_t *)ptemp + 1) + pheader->numverts; | |
| } | |
| return ptemp; | |
| } | |
| //========================================================= | |
| /* | |
| ================= | |
| Mod_FloodFillSkin | |
| Fill background pixels so mipmapping doesn't have haloes - Ed | |
| ================= | |
| */ | |
| typedef struct | |
| { | |
| short x, y; | |
| } floodfill_t; | |
| extern unsigned d_8to24table[]; | |
| // must be a power of 2 | |
| #define FLOODFILL_FIFO_SIZE 0x1000 | |
| #define FLOODFILL_FIFO_MASK (FLOODFILL_FIFO_SIZE - 1) | |
| #define FLOODFILL_STEP( off, dx, dy ) \ | |
| { \ | |
| if (pos[off] == fillcolor) \ | |
| { \ | |
| pos[off] = 255; \ | |
| fifo[inpt].x = x + (dx), fifo[inpt].y = y + (dy); \ | |
| inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; \ | |
| } \ | |
| else if (pos[off] != 255) fdc = pos[off]; \ | |
| } | |
| void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight ) | |
| { | |
| byte fillcolor = *skin; // assume this is the pixel to fill | |
| floodfill_t fifo[FLOODFILL_FIFO_SIZE]; | |
| int inpt = 0, outpt = 0; | |
| int filledcolor = -1; | |
| int i; | |
| if (filledcolor == -1) | |
| { | |
| filledcolor = 0; | |
| // attempt to find opaque black | |
| for (i = 0; i < 256; ++i) | |
| if (d_8to24table[i] == (255 << 0)) // alpha 1.0 | |
| { | |
| filledcolor = i; | |
| break; | |
| } | |
| } | |
| // can't fill to filled color or to transparent color (used as visited marker) | |
| if ((fillcolor == filledcolor) || (fillcolor == 255)) | |
| { | |
| //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor ); | |
| return; | |
| } | |
| fifo[inpt].x = 0, fifo[inpt].y = 0; | |
| inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; | |
| while (outpt != inpt) | |
| { | |
| int x = fifo[outpt].x, y = fifo[outpt].y; | |
| int fdc = filledcolor; | |
| byte *pos = &skin[x + skinwidth * y]; | |
| outpt = (outpt + 1) & FLOODFILL_FIFO_MASK; | |
| if (x > 0) FLOODFILL_STEP( -1, -1, 0 ); | |
| if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 ); | |
| if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 ); | |
| if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 ); | |
| skin[x + skinwidth * y] = fdc; | |
| } | |
| } | |
| /* | |
| =============== | |
| Mod_LoadAllSkins | |
| =============== | |
| */ | |
| void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype) | |
| { | |
| int i, j, k; | |
| char name[32]; | |
| int s; | |
| byte *copy; | |
| byte *skin; | |
| byte *texels; | |
| daliasskingroup_t *pinskingroup; | |
| int groupskins; | |
| daliasskininterval_t *pinskinintervals; | |
| skin = (byte *)(pskintype + 1); | |
| if (numskins < 1 || numskins > MAX_SKINS) | |
| Sys_Error ("Mod_LoadAliasModel: Invalid # of skins: %d\n", numskins); | |
| s = pheader->skinwidth * pheader->skinheight; | |
| for (i=0 ; i<numskins ; i++) | |
| { | |
| if (pskintype->type == ALIAS_SKIN_SINGLE) { | |
| Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); | |
| // save 8 bit texels for the player model to remap | |
| // if (!strcmp(loadmodel->name,"progs/player.mdl")) { | |
| texels = Hunk_AllocName(s, loadname); | |
| pheader->texels[i] = texels - (byte *)pheader; | |
| memcpy (texels, (byte *)(pskintype + 1), s); | |
| // } | |
| sprintf (name, "%s_%i", loadmodel->name, i); | |
| pheader->gl_texturenum[i][0] = | |
| pheader->gl_texturenum[i][1] = | |
| pheader->gl_texturenum[i][2] = | |
| pheader->gl_texturenum[i][3] = | |
| GL_LoadTexture (name, pheader->skinwidth, | |
| pheader->skinheight, (byte *)(pskintype + 1), true, false); | |
| pskintype = (daliasskintype_t *)((byte *)(pskintype+1) + s); | |
| } else { | |
| // animating skin group. yuck. | |
| pskintype++; | |
| pinskingroup = (daliasskingroup_t *)pskintype; | |
| groupskins = LittleLong (pinskingroup->numskins); | |
| pinskinintervals = (daliasskininterval_t *)(pinskingroup + 1); | |
| pskintype = (void *)(pinskinintervals + groupskins); | |
| for (j=0 ; j<groupskins ; j++) | |
| { | |
| Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight ); | |
| if (j == 0) { | |
| texels = Hunk_AllocName(s, loadname); | |
| pheader->texels[i] = texels - (byte *)pheader; | |
| memcpy (texels, (byte *)(pskintype), s); | |
| } | |
| sprintf (name, "%s_%i_%i", loadmodel->name, i,j); | |
| pheader->gl_texturenum[i][j&3] = | |
| GL_LoadTexture (name, pheader->skinwidth, | |
| pheader->skinheight, (byte *)(pskintype), true, false); | |
| pskintype = (daliasskintype_t *)((byte *)(pskintype) + s); | |
| } | |
| k = j; | |
| for (/* */; j < 4; j++) | |
| pheader->gl_texturenum[i][j&3] = | |
| pheader->gl_texturenum[i][j - k]; | |
| } | |
| } | |
| return (void *)pskintype; | |
| } | |
| //========================================================================= | |
| /* | |
| ================= | |
| Mod_LoadAliasModel | |
| ================= | |
| */ | |
| void Mod_LoadAliasModel (model_t *mod, void *buffer) | |
| { | |
| int i, j; | |
| mdl_t *pinmodel; | |
| stvert_t *pinstverts; | |
| dtriangle_t *pintriangles; | |
| int version, numframes, numskins; | |
| int size; | |
| daliasframetype_t *pframetype; | |
| daliasskintype_t *pskintype; | |
| int start, end, total; | |
| start = Hunk_LowMark (); | |
| pinmodel = (mdl_t *)buffer; | |
| version = LittleLong (pinmodel->version); | |
| if (version != ALIAS_VERSION) | |
| Sys_Error ("%s has wrong version number (%i should be %i)", | |
| mod->name, version, ALIAS_VERSION); | |
| // | |
| // allocate space for a working header, plus all the data except the frames, | |
| // skin and group info | |
| // | |
| size = sizeof (aliashdr_t) | |
| + (LittleLong (pinmodel->numframes) - 1) * | |
| sizeof (pheader->frames[0]); | |
| pheader = Hunk_AllocName (size, loadname); | |
| mod->flags = LittleLong (pinmodel->flags); | |
| // | |
| // endian-adjust and copy the data, starting with the alias model header | |
| // | |
| pheader->boundingradius = LittleFloat (pinmodel->boundingradius); | |
| pheader->numskins = LittleLong (pinmodel->numskins); | |
| pheader->skinwidth = LittleLong (pinmodel->skinwidth); | |
| pheader->skinheight = LittleLong (pinmodel->skinheight); | |
| if (pheader->skinheight > MAX_LBM_HEIGHT) | |
| Sys_Error ("model %s has a skin taller than %d", mod->name, | |
| MAX_LBM_HEIGHT); | |
| pheader->numverts = LittleLong (pinmodel->numverts); | |
| if (pheader->numverts <= 0) | |
| Sys_Error ("model %s has no vertices", mod->name); | |
| if (pheader->numverts > MAXALIASVERTS) | |
| Sys_Error ("model %s has too many vertices", mod->name); | |
| pheader->numtris = LittleLong (pinmodel->numtris); | |
| if (pheader->numtris <= 0) | |
| Sys_Error ("model %s has no triangles", mod->name); | |
| pheader->numframes = LittleLong (pinmodel->numframes); | |
| numframes = pheader->numframes; | |
| if (numframes < 1) | |
| Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes); | |
| pheader->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO; | |
| mod->synctype = LittleLong (pinmodel->synctype); | |
| mod->numframes = pheader->numframes; | |
| for (i=0 ; i<3 ; i++) | |
| { | |
| pheader->scale[i] = LittleFloat (pinmodel->scale[i]); | |
| pheader->scale_origin[i] = LittleFloat (pinmodel->scale_origin[i]); | |
| pheader->eyeposition[i] = LittleFloat (pinmodel->eyeposition[i]); | |
| } | |
| // | |
| // load the skins | |
| // | |
| pskintype = (daliasskintype_t *)&pinmodel[1]; | |
| pskintype = Mod_LoadAllSkins (pheader->numskins, pskintype); | |
| // | |
| // load base s and t vertices | |
| // | |
| pinstverts = (stvert_t *)pskintype; | |
| for (i=0 ; i<pheader->numverts ; i++) | |
| { | |
| stverts[i].onseam = LittleLong (pinstverts[i].onseam); | |
| stverts[i].s = LittleLong (pinstverts[i].s); | |
| stverts[i].t = LittleLong (pinstverts[i].t); | |
| } | |
| // | |
| // load triangle lists | |
| // | |
| pintriangles = (dtriangle_t *)&pinstverts[pheader->numverts]; | |
| for (i=0 ; i<pheader->numtris ; i++) | |
| { | |
| triangles[i].facesfront = LittleLong (pintriangles[i].facesfront); | |
| for (j=0 ; j<3 ; j++) | |
| { | |
| triangles[i].vertindex[j] = | |
| LittleLong (pintriangles[i].vertindex[j]); | |
| } | |
| } | |
| // | |
| // load the frames | |
| // | |
| posenum = 0; | |
| pframetype = (daliasframetype_t *)&pintriangles[pheader->numtris]; | |
| for (i=0 ; i<numframes ; i++) | |
| { | |
| aliasframetype_t frametype; | |
| frametype = LittleLong (pframetype->type); | |
| if (frametype == ALIAS_SINGLE) | |
| { | |
| pframetype = (daliasframetype_t *) | |
| Mod_LoadAliasFrame (pframetype + 1, &pheader->frames[i]); | |
| } | |
| else | |
| { | |
| pframetype = (daliasframetype_t *) | |
| Mod_LoadAliasGroup (pframetype + 1, &pheader->frames[i]); | |
| } | |
| } | |
| pheader->numposes = posenum; | |
| mod->type = mod_alias; | |
| // FIXME: do this right | |
| mod->mins[0] = mod->mins[1] = mod->mins[2] = -16; | |
| mod->maxs[0] = mod->maxs[1] = mod->maxs[2] = 16; | |
| // | |
| // build the draw lists | |
| // | |
| GL_MakeAliasModelDisplayLists (mod, pheader); | |
| // | |
| // move the complete, relocatable alias model to the cache | |
| // | |
| end = Hunk_LowMark (); | |
| total = end - start; | |
| Cache_Alloc (&mod->cache, total, loadname); | |
| if (!mod->cache.data) | |
| return; | |
| memcpy (mod->cache.data, pheader, total); | |
| Hunk_FreeToLowMark (start); | |
| } | |
| //============================================================================= | |
| /* | |
| ================= | |
| Mod_LoadSpriteFrame | |
| ================= | |
| */ | |
| void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum) | |
| { | |
| dspriteframe_t *pinframe; | |
| mspriteframe_t *pspriteframe; | |
| int i, width, height, size, origin[2]; | |
| unsigned short *ppixout; | |
| byte *ppixin; | |
| char name[64]; | |
| pinframe = (dspriteframe_t *)pin; | |
| width = LittleLong (pinframe->width); | |
| height = LittleLong (pinframe->height); | |
| size = width * height; | |
| pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t),loadname); | |
| Q_memset (pspriteframe, 0, sizeof (mspriteframe_t)); | |
| *ppframe = pspriteframe; | |
| pspriteframe->width = width; | |
| pspriteframe->height = height; | |
| origin[0] = LittleLong (pinframe->origin[0]); | |
| origin[1] = LittleLong (pinframe->origin[1]); | |
| pspriteframe->up = origin[1]; | |
| pspriteframe->down = origin[1] - height; | |
| pspriteframe->left = origin[0]; | |
| pspriteframe->right = width + origin[0]; | |
| sprintf (name, "%s_%i", loadmodel->name, framenum); | |
| pspriteframe->gl_texturenum = GL_LoadTexture (name, width, height, (byte *)(pinframe + 1), true, true); | |
| return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size); | |
| } | |
| /* | |
| ================= | |
| Mod_LoadSpriteGroup | |
| ================= | |
| */ | |
| void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe, int framenum) | |
| { | |
| dspritegroup_t *pingroup; | |
| mspritegroup_t *pspritegroup; | |
| int i, numframes; | |
| dspriteinterval_t *pin_intervals; | |
| float *poutintervals; | |
| void *ptemp; | |
| pingroup = (dspritegroup_t *)pin; | |
| numframes = LittleLong (pingroup->numframes); | |
| pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) + | |
| (numframes - 1) * sizeof (pspritegroup->frames[0]), loadname); | |
| pspritegroup->numframes = numframes; | |
| *ppframe = (mspriteframe_t *)pspritegroup; | |
| pin_intervals = (dspriteinterval_t *)(pingroup + 1); | |
| poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname); | |
| pspritegroup->intervals = poutintervals; | |
| for (i=0 ; i<numframes ; i++) | |
| { | |
| *poutintervals = LittleFloat (pin_intervals->interval); | |
| if (*poutintervals <= 0.0) | |
| Sys_Error ("Mod_LoadSpriteGroup: interval<=0"); | |
| poutintervals++; | |
| pin_intervals++; | |
| } | |
| ptemp = (void *)pin_intervals; | |
| for (i=0 ; i<numframes ; i++) | |
| { | |
| ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i], framenum * 100 + i); | |
| } | |
| return ptemp; | |
| } | |
| /* | |
| ================= | |
| Mod_LoadSpriteModel | |
| ================= | |
| */ | |
| void Mod_LoadSpriteModel (model_t *mod, void *buffer) | |
| { | |
| int i; | |
| int version; | |
| dsprite_t *pin; | |
| msprite_t *psprite; | |
| int numframes; | |
| int size; | |
| dspriteframetype_t *pframetype; | |
| pin = (dsprite_t *)buffer; | |
| version = LittleLong (pin->version); | |
| if (version != SPRITE_VERSION) | |
| Sys_Error ("%s has wrong version number " | |
| "(%i should be %i)", mod->name, version, SPRITE_VERSION); | |
| numframes = LittleLong (pin->numframes); | |
| size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames); | |
| psprite = Hunk_AllocName (size, loadname); | |
| mod->cache.data = psprite; | |
| psprite->type = LittleLong (pin->type); | |
| psprite->maxwidth = LittleLong (pin->width); | |
| psprite->maxheight = LittleLong (pin->height); | |
| psprite->beamlength = LittleFloat (pin->beamlength); | |
| mod->synctype = LittleLong (pin->synctype); | |
| psprite->numframes = numframes; | |
| mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2; | |
| mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2; | |
| mod->mins[2] = -psprite->maxheight/2; | |
| mod->maxs[2] = psprite->maxheight/2; | |
| // | |
| // load the frames | |
| // | |
| if (numframes < 1) | |
| Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes); | |
| mod->numframes = numframes; | |
| pframetype = (dspriteframetype_t *)(pin + 1); | |
| for (i=0 ; i<numframes ; i++) | |
| { | |
| spriteframetype_t frametype; | |
| frametype = LittleLong (pframetype->type); | |
| psprite->frames[i].type = frametype; | |
| if (frametype == SPR_SINGLE) | |
| { | |
| pframetype = (dspriteframetype_t *) | |
| Mod_LoadSpriteFrame (pframetype + 1, | |
| &psprite->frames[i].frameptr, i); | |
| } | |
| else | |
| { | |
| pframetype = (dspriteframetype_t *) | |
| Mod_LoadSpriteGroup (pframetype + 1, | |
| &psprite->frames[i].frameptr, i); | |
| } | |
| } | |
| mod->type = mod_sprite; | |
| } | |
| //============================================================================= | |
| /* | |
| ================ | |
| Mod_Print | |
| ================ | |
| */ | |
| void Mod_Print (void) | |
| { | |
| int i; | |
| model_t *mod; | |
| Con_Printf ("Cached models:\n"); | |
| for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++) | |
| { | |
| Con_Printf ("%8p : %s\n",mod->cache.data, mod->name); | |
| } | |
| } | |