A Dependently Typed Functional Programming Language
Haskell Idris C JavaScript Shell C++ Other
Latest commit 385f848 Apr 18, 2017 @artemohanjanyan artemohanjanyan committed with ahmadsalim Add usleep from System to Effect.System (#3749)
* Add usleep from System to Effect.System
Failed to load latest commit information.
benchmarks Fix deprecation warnings in benchmarks Sep 1, 2016
codegen Alphabetize and indent imports and LANGUAGE pragmas Oct 1, 2016
docs Fix reference to "refl" in misc reference Apr 14, 2017
icons Add the idris icon to the windows build Jan 24, 2016
idrisdoc Updated signatures to use Conor colours, increased difference between… Apr 16, 2014
jsrts Use synchronous writes in node runtime. Sep 7, 2016
libs Add usleep from System to Effect.System (#3749) Apr 18, 2017
logos Added SVG logos Jun 22, 2015
main Fixed unstylized things in Idris and stylize.sh script Jan 16, 2017
man Update version numbers Apr 1, 2017
rts Fix name decoration Mar 31, 2017
samples Refresh the tutorial Mar 31, 2017
scripts Move script from /bin to /scripts Aug 7, 2016
src Fix the idris_time special case. Apr 4, 2017
test Interpreter tests (#3747) Apr 18, 2017
.gitattributes typo fix in git attributes, adding test results to gitignore Nov 27, 2012
.gitignore Port the test infrastructure to Tasty Jul 27, 2016
.stylish-haskell.yaml Convert tabs to spaces in stylish Oct 13, 2016
.travis.yml Made stack and GHC versions flexible Jan 16, 2017
CHANGELOG.md Update version numbers Apr 1, 2017
CITATION.md Added a citation file. Feb 26, 2015
CONTRIBUTING.md Removed reference to now deprecated dragon egg process Jun 19, 2016
HLint.hs Turn on some LANGUAGE pragmas to make stylish-haskell happy. Oct 13, 2016
INSTALL.md added hint to get around build failures due to old ibc files Mar 29, 2017
LICENSE Fix LICENSE Sep 14, 2011
Makefile Fix typo, make stylize.sh work when a dist directory exists Oct 19, 2016
README.md Add IRC badge for #idris channel (#3433) Sep 18, 2016
RELEASE-CHECKS.md Update version numbers Apr 1, 2017
Setup.hs Fix build system dir inconsistencies. Sep 29, 2016
appveyor.yml Use GHC 7.10.3 instead Aug 10, 2016
config.mk Fix the build on MSYS2 (Windows) when MSYSTEM=MINGW{32,64} Jan 30, 2017
custom.mk-alldeps Remove curses dependency Mar 3, 2016
idris-tutorial.pdf Updated document versions to 0.11 and updated tutorial pdf. Mar 26, 2016
idris.cabal Update version numbers Apr 1, 2017
mkpkg.sh Calculate SHA256 in mkpkg.sh Mar 8, 2017
stack-shell.nix Updated to latest LTS Haskell Mar 27, 2017
stack.yaml Updated to latest LTS Haskell Mar 27, 2017
stylize.sh Abort if stylish-haskell is missing. Apr 4, 2017
win-release.sh Implement bundled toolchain feature Apr 2, 2015



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Idris (http://idris-lang.org/) is a general-purpose functional programming language with dependent types.

Installation Guides.

This repository represents the latest development version of the language, and may contain bugs that are being actively worked on. For those who wish to use a more stable version of Idris please consider installing the latest version that has been released on Hackage. Installation instructions for various platforms can be found on the Idris Wiki.

More information about building Idris from source has been detailed in the Installation Guide

Code Generation

Idris has support for external code generators. Supplied with the distribution is a C code generator to compile executables, and a JavaScript code generator with support for node.js and browser JavaScript.

At this moment in time there are two external repositories with a Java code generator and an LLVM-based code generator.

More Information

If you would like to find out more information, or ask questions, we currently have a Wiki; a mailing list, and an IRC channel #idris on freenode. To join the IRC channel, point your irc client to chat.freenode.net then /join #idris.

For those further interested in using Idris for projects, the Idris Hackers GitHub organisation is where some interesting projects are being hosted.

For those interested in contributing to Idris directly we kindly ask that prospective developers please consult the Contributing Guide first.