Applies an animation from one armature to another
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README.md

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Animation retargeting addon for Blender 3D.

How to use the addon

  • Select the destination armature object in a 3D View area
  • Go to the Object Properties panel
  • Choose the source armature object in the Select Source: field
  • Choose source bones for each bone that should be linked
  • Position target bones along with source ones, to make the target armature almost the same pose as the source one
  • Use the Link rotation and Link location buttons to specify which kind of animation should be copied: rotation only, translation only, or both.
  • Change the current frame number to see how target bones follow to source ones

Relative positions of bones can be adjusted at any time. To do this the respective Link rotation or Link location button should be temporarily switched off.