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Objective-C port of Ash (ActionScript 3 entity system framework for game development)
Asteroids game built with Ash and UIKit using Objective-C, based on Richard Lord's version https://github.com/richardlord/Asteroids
Forked from CocoaPods/Specs
A repository of CocoaPods (cocoapods.org) specifications.
Forked from ap4y/OrigamiEngine
Lightweight audio engine for iOS and OSX with flac, cue, mp3, m4a, m3u support.
Forked from yohei-yoshihara/Box2DSwift
Box2DSwift is a Swift port of Box2D Physics Engine.