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v2.0.0 - Making the build easy

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@potatolain potatolain released this 19 Feb 22:42
· 7 commits to main since this release

About 2.0

2.0 is a major update to nes-starter-kit. It changes the build system to be something more friendly for first-time users, as well as actively supporting linux. (Though tools may not be available outside the compiler). This version also fixes a couple long-standing bugs around collisions with sprites, and full-featured debugging in Mesen.

What's Changed

  • Build moved to create-nes-game; removing reliance on cygwin
  • Linux support: both x86 and arm!
  • Bugfix: Locked Door collisions no longer sticky, don't risk getting you stuck. (NPCs can also be made solid now!)
  • Bugfix: Extra tile no longer appears in hud above normal viewing area
  • Locked door collisions no longer easily escaped or locked into (hopefully)
  • Rare graphical corruption when scrolling fixed
  • Full support for source debugging in mesen: both C and asm
  • New chapter on debugging in Mesen
  • Support for creating repo directly from create-nes-game
  • Chapters requiring separate branches now have a playable rom embedded on the page.

Full Changelog: v1.0.8...v2.0.0