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On initial load KIS_UISoundPlayer trhows errors #129

ihsoft opened this issue Apr 30, 2016 · 2 comments


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commented Apr 30, 2016

[LOG 04:36:41.988] AddonLoader: Instantiating addon 'KIS_UISoundPlayer' from assembly 'KIS'
[LOG 04:36:41.988] Loading UI sounds for KIS...
[LOG 04:36:41.989] Loading clip: KIS/Sounds/bipwrong
[ERR 04:36:41.989] Cannot locate clip: KIS/Sounds/bipwrong

[LOG 04:36:41.990] Loading clip: KIS/Sounds/click
[ERR 04:36:41.990] Cannot locate clip: KIS/Sounds/click

[LOG 04:36:41.990] Loading clip: KIS/Sounds/attachScrewdriver
[ERR 04:36:41.991] Cannot locate clip: KIS/Sounds/attachScrewdriver

It works fine after that. Looks like sounds initialization is done at the wrong moment.

@ihsoft ihsoft self-assigned this Apr 30, 2016

@ihsoft ihsoft added the bug label Apr 30, 2016


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commented Oct 25, 2016

Attempt to check the sound file in the game based before its load in there. Need review attribute [KSPAddon(KSPAddon.Startup.EveryScene, false /once/)] on line 13, file "KIS_UISoundPlayer.cs".
I have changed it to [KSPAddon(KSPAddon.Startup.MainMenu, true)]. After that it works fine.

@ihsoft ihsoft added the duplicate label Oct 25, 2016

@ihsoft ihsoft closed this Oct 25, 2016

@ihsoft ihsoft reopened this Oct 25, 2016

@ihsoft ihsoft removed the duplicate label Oct 25, 2016


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commented Oct 25, 2016

Thanks for the suggestion. In fact, this whole class is to be deprecated in favor of

@ihsoft ihsoft closed this in af4022b Nov 20, 2016

@ihsoft ihsoft added this to the 1.3.1 milestone Nov 20, 2016

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