diff --git a/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs b/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs
index e4640c80..64957e4a 100644
--- a/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs
+++ b/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs
@@ -642,9 +642,8 @@ public virtual float Gravity
///
public virtual string ClientVersionName => _player.GetClientVersionName();
- // TODO: Is ghost mode only available for open-mp clients? If available for SA-MP clients, remove the 'open.mp only' note from the docs.
///
- /// Gets or sets a value indicating whether ghost mode is enabled for this player. (open.mp only)
+ /// Gets or sets a value indicating whether ghost mode is enabled for this player.
///
/// When enabled, other players will pass through this player as if they were not there.
public virtual bool IsGhostModeEnabled