diff --git a/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs b/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs index e4640c80..64957e4a 100644 --- a/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs +++ b/src/SampSharp.OpenMp.Entities/SAMP/Components/Player.cs @@ -642,9 +642,8 @@ public virtual float Gravity /// public virtual string ClientVersionName => _player.GetClientVersionName(); - // TODO: Is ghost mode only available for open-mp clients? If available for SA-MP clients, remove the 'open.mp only' note from the docs. /// - /// Gets or sets a value indicating whether ghost mode is enabled for this player. (open.mp only) + /// Gets or sets a value indicating whether ghost mode is enabled for this player. /// /// When enabled, other players will pass through this player as if they were not there. public virtual bool IsGhostModeEnabled