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docs: updated Compatible Software

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1 parent ad7ed49 commit 0dc350118c08e0478f2f22cb136e9329c55cc0db @jeremyselan jeremyselan committed Jul 17, 2012
Showing with 55 additions and 27 deletions.
  1. +55 −27 docs/CompatibleSoftware.rst
@@ -11,6 +11,36 @@ here, please contact the ocio-dev mailing list.
If you are a developer and would like assistance integration OCIO into your
application, please contant ocio-dev as well.
+
+After Effects
+*************
+
+`Compositor - Adobe <http://www.adobe.com/products/aftereffects.html>`__
+
+OpenColorIO nodes are available for use in After Effects.
+
+See `src/aftereffects
+<http://github.com/imageworks/OpenColorIO/tree/master/src/aftereffects>`__
+if you are interested in building your own OCIO plugins.
+
+Pre-built binaries are also available for `download
+<http://www.fnordware.com/OpenColorIO>`__, courtesy of `fnordware
+http://www.fnordware.com`__.
+
+
+Krita
+*****
+
+`2D Paint - Open Source <http://www.krita.org/>`__
+
+Krita now support OpenColorIO for image viewing, allowing for the accurate
+painting of float32/OpenEXR imagery.
+
+See `krita.org
+<http://www.krita.org/item/113-krita-starts-supporting-opencolorio>`__
+for details.
+
+
Silhouette
**********
@@ -20,6 +50,8 @@ OCIO is natively integrated in
`4.5+ <http://www.silhouettefx.com/silhouette/silhouette-4.5-WhatsNew.pdf>`__
Full support is provide for both image import/export, as well as image display.
+
+
Nuke
****
@@ -73,16 +105,13 @@ It comes with “nuke-default” OCIO config by default, so the Hiero viewer
matches when sending files to Nuke for rendering.
-CryEngine3
-**********
-
-`Game Engine - Crytek (Cinema Sandbox) <http://mycryengine.com/index.php?conid=59>`__
-
-CryENGINE is a real-time game engine, targeting applications in the
-motion-picture market. While we don't know many details about the CryEngine
-OpenColorIO integration, we're looking forward to learning more as information
-becomes available.
-
+Photoshop
+*********
+OpenColorIO display luts can be exported as ICC profiles for use in photoshop.
+See the ociobakelut details below for additional info. The core idea is to
+create an .icc profile, with a valid description, and then to save it to the
+proper OS icc directory. (On OSX, ~/Library/ColorSync/Profiles/) Upon a
+Photoshop relaunch, Edit->Assign Profile, and then select your new OCIO lut.
OpenImageIO
@@ -190,23 +219,6 @@ This integration is currently considered a work in progress, and should not be
relied upon for critical production work.
-After Effects (Beta)
-********************
-
-`Compositor - Adobe <http://www.adobe.com/products/aftereffects.html>`__
-
-OCIO support through `this plugin <http://www.fnordware.com/OpenColorIO>`__.
-
-This code has not yet been rolled into the OCIO source tree, though we hope to
-add support in the near future.
-
-See this `email thread <http://groups.google.com/group/ocio-dev/browse_thread/thread/5b37c04e2d743759>`__
-for additional details.
-
-This plugin is currently considered a work in progress, and should not be
-relied upon for critical production work.
-
-
Java (Beta)
***********
The OpenColorIO API is available for use in Java. See the `jniglue directory
@@ -223,6 +235,10 @@ Blender (Beta)
**************
`Open Source 3D Application <http://www.blender.org/>`__
+Blender currently has `limited support
+<http://wiki.blender.org/index.php/Dev:Source/Image/OpenColorIO#OpenColorIO_Integration>`__
+for OCIO.
+
Xaview Thomas has begun the `Blender OCIO integration <http://github.com/thmxv/blender-ocio>`__ .
Currently undergoing development.
@@ -232,9 +248,21 @@ Currently undergoing development.
`YouTube Blender Example
<http://www.youtube.com/watch?v=O43ItUVvcks>`__
+
Ramen (Beta)
************
`Open Source Compositor <http://ramencomp.blogspot.com>`__
Under development, with native OCIO color managment.
+
+CryEngine3 (Beta)
+*****************
+
+`Game Engine - Crytek (Cinema Sandbox) <http://mycryengine.com/index.php?conid=59>`__
+
+CryENGINE is a real-time game engine, targeting applications in the
+motion-picture market. While we don't know many details about the CryEngine
+OpenColorIO integration, we're looking forward to learning more as information
+becomes available.
+

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