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- administrivia#125 FaceMesh Extraction Explainer - alcooper91
I've recently created an Explainer for what an API to extract a FaceMesh from a camera stream that can be rendered to/over would look like. While my current proposal is that it not (at first) integrate with WebXR (and thus would likely be promoted to the WICG rather than here if/when it is ready), I know that the topic is of interest to people in this CG, so I wanted to mention it and share a pointer during the next CG call.
San Francisco (U.S.A. - California) | Tuesday, August 18, 12:00 PM PDT |
Boston (U.S.A. - Massachusetts) | Tuesday, August 18, 3:00 PM EDT |
London (United Kingdom - England) | Tuesday, August 18, 8:00 PM GMT+1 |
Paris (France) | Tuesday, August 18, 9:00 PM GMT+2 |
Tokyo (Japan) | Wednesday, August 19, 4:00 AM GMT+9 |
Corresponding UTC (GMT) | Tuesday, August 18, 7:00 PM UTC |
Chair: Ayşegül Yönet
Scribe:
IRC: irc.w3.org:6667 #immersive-web Instructions
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Here are some issues which are good issues to get involved in, if you have taken responsibility for one leave a comment in the issue:
- webvr-polyfill-dpdb#34 Create a helper script/web page for generating values for a new device
- webxr-input-profiles#69 Resizing the window changes the model viewer's aspect ratio [Future]
- webxr-gamepads-module#16 Add link to the registry [Pre-CR]
- webxr#953 Typescript definitions [Pre-REC]
- webxr#1115 Explicitly spec when inline animation frame loops are suspended [Pre-REC]