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Rename textureLayers to textureArrayLength #242

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Merged
merged 2 commits into from
Jan 17, 2021

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@cabanier cabanier commented Jan 17, 2021

Closes #224


💥 Error: 500 Internal Server Error 💥

PR Preview failed to build. (Last tried on Jan 17, 2021, 5:45 PM UTC).

More

PR Preview relies on a number of web services to run. There seems to be an issue with the following one:

🚨 CSS Spec Preprocessor - CSS Spec Preprocessor is the web service used to build Bikeshed specs.

🔗 Related URL

<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<html><head>
<title>500 Internal Server Error</title>
</head><body>
<h1>Internal Server Error</h1>
<p>The server encountered an internal error or
misconfiguration and was unable to complete
your request.</p>
<p>Please contact the server administrator at 
 [no address given] to inform them of the time this error occurred,
 and the actions you performed just before this error.</p>
<p>More information about this error may be available
in the server error log.</p>
<hr>
<address>Apache/2.4.10 (Debian) Server at api.csswg.org Port 443</address>
</body></html>

If you don't have enough information above to solve the error by yourself (or to understand to which web service the error is related to, if any), please file an issue.

@cabanier cabanier requested review from toji and Manishearth January 17, 2021 17:44
@cabanier cabanier merged commit f2ad12b into immersive-web:main Jan 17, 2021
@cabanier cabanier deleted the texture-array branch January 17, 2021 18:20
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Successfully merging this pull request may close these issues.

Communicate projection layer texture size outside the frame loop
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