Difficulty with multiprocess implementation of updateRenderState
Discuss video capture "third eye" views and quad displays help wanted
"Ensure an immersive device" cannot be run in parallel
Garbage collecting objects that are generated every frame
What should we do about hand input sources where "select" and "squeeze" are confusable?
Content in immersive session should need not be search around
WebXR API allows 2 or 3 bits of fingerprintability through isSessionSupported privacy-tracker
Add x,y coordinates to input source events for screen-space
Context loss handling in makeXRCompatible does not make sense help wanted
In some gfx APIs, depth/alpha/stencil are properties of the GL context, not the surface
Projection matrices differ between WebGL and WebGPU
Evaluate how/if WebXR should interact with audio-only devices.
Clarify table and text about features and security requirements
Should we expose an emulatedFloor for reporting when floor-level is emulated?
Should requestSession resolving promise count as user activation?
ProTip! What’s not been updated in a month: updated:<2020-05-05.