Include What You Use
For more in-depth documentation, see docs.
Instructions for Users
"Include what you use" means this: for every symbol (type, function, variable, or macro) that you use in
foo.h should include a .h file that exports the declaration of that symbol. (Similarly, for
foo.h should do the including.) Obviously symbols defined in
foo.cc itself are excluded from this requirement.
This puts us in a state where every file includes the headers it needs to declare the symbols that it uses. When every file includes what it uses, then it is possible to edit any file and remove unused headers, without fear of accidentally breaking the upwards dependencies of that file. It also becomes easy to automatically track and update dependencies in the source code.
This is alpha quality software -- at best (as of February 2011). It was written to work specifically in the Google source tree, and may make assumptions, or have gaps, that are immediately and embarrassingly evident in other types of code. For instance, we only run this on C++ code, not C or Objective C. Even for Google code, the tool still makes a lot of mistakes.
While we work to get IWYU quality up, we will be stinting new features, and will prioritize reported bugs along with the many existing, known bugs. The best chance of getting a problem fixed is to submit a patch that fixes it (along with a unittest case that verifies the fix)!
How to Build
Include-what-you-use makes heavy use of Clang internals, and will occasionally break when Clang is updated. Usually such discrepancies are detected by build bot and fixed promptly. The master branch follows Clang trunk.
We also have convenience tags and branches for released versions of Clang (called
clang_5.0). To build against a Clang release, check out the corresponding branch in IWYU before configuring the build. More details in the instructions below.
We assume you already have compiled LLVM and Clang libraries on your system, either via packages for your platform or built from source.
NOTE: If you use the Debian/Ubuntu packaging available from https://apt.llvm.org, you'll need the following packages installed:
Packaging for other platforms will likely be subtly different.
To set up an environment for building:
Create a directory for IWYU development, e.g.
Clone the IWYU Git repo:
iwyu$ git clone https://github.com/include-what-you-use/include-what-you-use.git
Presumably, you'll be building IWYU with a released version of LLVM and Clang, so check out the corresponding branch. For example, if you have Clang 6.0 installed, use the
mastertracks LLVM & Clang trunk:
iwyu$ cd include-what-you-use iwyu/include-what-you-use$ git checkout clang_6.0
Create a build root and use CMake to generate a build system linked with LLVM/Clang prebuilts:
# This example uses the Makefile generator, but anything should work. iwyu/include-what-you-use$ cd .. iwyu$ mkdir build && cd build # For IWYU 0.10/Clang 6 and earlier iwyu/build$ cmake -G "Unix Makefiles" -DIWYU_LLVM_ROOT_PATH=/usr/lib/llvm-6.0 ../include-what-you-use # For IWYU 0.11/Clang 7 and later iwyu/build$ cmake -G "Unix Makefiles" -DCMAKE_PREFIX_PATH=/usr/lib/llvm-7 ../include-what-you-use
or, if you have a local LLVM and Clang build tree, you can specify that as
CMAKE_PREFIX_PATHfor IWYU 0.11 and later:
iwyu/build$ cmake -G "Unix Makefiles" -DCMAKE_PREFIX_PATH=/llvm-trunk/build ../include-what-you-use
Once CMake has generated a build system, you can invoke it directly from
Instructions for building Clang are available at https://clang.llvm.org/get_started.html.
How to Install
If you're building IWYU out-of-tree or installing pre-built binaries, you need to make sure it can find Clang built-in headers (
stdarg.h and friends.)
Clang's default policy is to look in
path/to/clang-executable/../lib/clang/<clang ver>/include. So if Clang 3.5.0 is installed in
/usr/bin, it will search for built-ins in
Clang tools have the same policy by default, so in order for IWYU to analyze any non-trivial code, it needs to find Clang's built-ins in
3.5.0 is a stand-in for the version of Clang your IWYU was built against.
So for IWYU to function correctly, you need to copy in the Clang headers at a good location before running.
This weirdness is tracked in issue 100, hopefully we can make this more transparent over time.
How to Run
The original design was built for Make, but a number of alternative run modes have come up over the years.
Plugging into Make
The easiest way to run IWYU over your codebase is to run
make -k CXX=/path/to/llvm/Debug+Asserts/bin/include-what-you-use
make -k CXX=/path/to/llvm/Release/bin/include-what-you-use
(include-what-you-use always exits with an error code, so the build system knows it didn't build a .o file. Hence the need for
Include-what-you-use only analyzes .cc (or .cpp) files built by
make, along with their corresponding .h files. If your project has a .h file with no corresponding .cc file, IWYU will ignore it unless you use the
--check_also switch to add it for analysis together with a .cc file.
Using with CMake
CMake has grown native support for IWYU as of version 3.3. See their documentation for CMake-side details.
CMAKE_CXX_INCLUDE_WHAT_YOU_USE option enables a mode where CMake first compiles a source file, and then runs IWYU on it.
Use it like this:
mkdir build && cd build CC="clang" CXX="clang++" cmake -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE="path/to/iwyu;-Xiwyu;any;-Xiwyu;iwyu;-Xiwyu;args" ...
or, on Windows systems:
mkdir build && cd build cmake -DCMAKE_CXX_COMPILER="%VCINSTALLDIR%/bin/cl.exe" -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE="path/to/iwyu;-Xiwyu;any;-Xiwyu;iwyu;-Xiwyu;args" -G Ninja ...
The option appears to be separately supported for both C and C++, so use
CMAKE_C_INCLUDE_WHAT_YOU_USE for C code.
Note that with Microsoft's Visual C++ compiler, IWYU needs the
--driver-mode=cl argument to understand the MSVC options from CMake.
Using with a compilation database
iwyu_tool.py script predates the native CMake support, and works off the compilation database format. For example, CMake generates such a database named
compile_commands.json with the
CMAKE_EXPORT_COMPILE_COMMANDS option enabled.
The script's command-line syntax is designed to mimic Clang's LibTooling, but they are otherwise unrelated. It can be used like this:
mkdir build && cd build CC="clang" CXX="clang++" cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON ... iwyu_tool.py -p .
or, on Windows systems:
mkdir build && cd build cmake -DCMAKE_CXX_COMPILER="%VCINSTALLDIR%/bin/cl.exe" -DCMAKE_C_COMPILER="%VCINSTALLDIR%/VC/bin/cl.exe" -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -G Ninja ... python iwyu_tool.py -p .
Unless a source filename is provided, all files in the project will be analyzed.
iwyu_tool.py --help for more options.
We also include a tool that automatically fixes up your source files based on the IWYU recommendations. This is also alpha-quality software! Here's how to use it (requires python):
make -k CXX=/path/to/llvm/Debug+Asserts/bin/include-what-you-use 2> /tmp/iwyu.out python fix_includes.py < /tmp/iwyu.out
If you don't like the way
fix_includes.py munges your
#include lines, you can control its behavior via flags.
fix_includes.py --help will give a full list, but these are some common ones:
-b: Put blank lines between system and Google includes
--nocomments: Don't add the 'why' comments next to includes
How to Correct IWYU Mistakes
fix_includes.pyhas removed an
#includeyou actually need, add it back in with the comment '
// IWYU pragma: keep' at the end of the
#includeline. Note that the comment is case-sensitive.
fix_includes.pyhas added an
#includeyou don't need, just take it out. We hope to come up with a more permanent way of fixing later.
fix_includes.pyhas wrongly added or removed a forward-declare, just fix it up manually.
fix_includes.pyhas suggested a private header file (such as
<bits/stl_vector.h>) instead of the proper public header file (
<vector>), you can fix this by inserting a specially crafted comment near top of the private file (assuming you can write to it): '
// IWYU pragma: private, include "the/public/file.h"'.
Current IWYU pragmas are described in IWYUPragmas.