Provides a better abstraction layer for the events, and make both touch and mouse events correspond to that API. This doesn't yet support multitouch, and trying to use multitouch will result in some pretty hilarious effects, like resistors changing start nodes, or things flying all over the screen. Progress on #24
… not just seemingly arbitrary constants that happen to be the same.
… i guess it looks alright.
…e, and another where under certain circumstances extra nodes would be created over the top of others