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Commits on Dec 2, 2013
  1. Whitespace.

    jqr committed Dec 2, 2013
Commits on Mar 28, 2013
  1. "Better" credits.

    jqr committed Mar 28, 2013
  2. Whitespace!

    jqr committed Mar 28, 2013
  3. Clean exit on escape key.

    jqr committed Mar 28, 2013
  4. Space shuttles are fast yo.

    jqr committed Mar 28, 2013
  5. Modernize!

    jqr committed Mar 28, 2013
Commits on Apr 25, 2009
  1. Removing unused method.

    jqr committed Apr 25, 2009
  2. More better sayings.

    jqr committed Apr 25, 2009
Commits on Apr 24, 2009
  1. Making the landing approach slightly longer so the planes stay on the…

    jqr committed Apr 24, 2009
    … runway... stupid drunken pilots.
  2. Removing the snow/white background as it was just too light to play o…

    jqr committed Apr 24, 2009
    …n without modifying all the other colors.
  3. Far better vehicle entrance rate. After 15 landings the probability t…

    jqr committed Apr 24, 2009
    …hat a vehicle is added increases slightly. More planes on screen means less probability of a new one entering.
Commits on Apr 17, 2009
Commits on Apr 16, 2009
  1. flip sfx message

    baldwindavid committed Apr 16, 2009
Commits on Apr 15, 2009
  1. Adding alert messages.

    jqr committed Apr 15, 2009
  2. Closing the tab.

    sneakin committed Apr 15, 2009
  3. More README touchups.

    jqr committed Apr 15, 2009
  4. Adding rake pkg:compress_audio.

    jqr committed Apr 15, 2009
  5. fixed conflict in game init

    baldwindavid committed Apr 15, 2009
  6. added background music

    baldwindavid committed Apr 15, 2009
  7. You can only direct Vehicles after they've entered the screen, bounci…

    jqr committed Apr 15, 2009
    …ng code always sets the heading vector in the proper direction.