A standalone application for loading Cube2 maps. Here is the output of loading Misan's map turmoil:
----------------------------------------------------------------------------
Attempting to load file turmoil.ogz.
Opened file successfully.
File size: 10306422 bytes.
Allocating memory.
Reading file data.
Read 10306422 bytes.
Clearing decompressed data buffer.
Half size: 5153211.
Allocating memory for decompressed data buffer.
----------------------------------------------------------------------------
Starting data decompression.
Allocating memory. Old: 15459633 New: 20612844
Allocating memory. Old: 20612844 New: 25766055
Allocating memory. Old: 25766055 New: 30919266
Allocating memory. Old: 30919266 New: 36072477
Allocating memory. Old: 36072477 New: 41225688
Finished decompressing.
----------------------------------------------------------------------------
Parsing map header.
Validating map header.
Magic number: OCTA
Worldsize: 4096
Entities: 565
Mapversion: 33
Extra bytes: 0
World size: 4096
World scale: 12
Map variables: 19
----------------------------------------------------------------------------
fogdomecap: 1
sunlightyaw: 350
sunlightscale: 1
skytexture: 0
blurskylight: 2
fogdomeheight: 0
skylight: rgb(195,160,120)
lightprecision: 32
maptitle: Turmoil by Misan, Shuzo & KI113R - 2019|mX
Misan found!
fogdomeclip: 0.2
sunlightpitch: 21
skybox: penguins/wrath
sunlight: rgb(250,217,168)
fogcolour: rgb(200,170,121)
fogdomemax: 1
lightlod: 0
ambient: rgb(10,8,6)
yawsky: 250
fog: 1600
----------------------------------------------------------------------------
game name: fps
extra info size: 0
bytes to read: 0
Loading texture cache.
Loading 1337 texture MRU bytes.
Loaded 1337 texture MRU bytes.
Loading entites.
Entities: 565.
Loaded 565 entities.
VSlots: 1337.
Shader parameter glowcolor: 0.9 0.7 0.2 0
Shader parameter glowcolor: 0.9 0.7 0.2 0
Shader parameter glowcolor: 0.7 0.1 0 0
Shader parameter glowcolor: 1 0.4 0 0
Shader parameter glowcolor: 1 0.9 0.5 0
Shader parameter glowcolor: 0.3 0.6 1 0
Shader parameter glowcolor: 1 0.8 0.4 0
Shader parameter glowcolor: 1 0.8 0.4 0
Shader parameter glowcolor: 1 0.7 0 0
Shader parameter glowcolor: 0 0 0 0
Shader parameter glowcolor: 0 0 0 0
Shader parameter glowcolor: 0 0 0 0
Shader parameter glowcolor: 0 0 0 0
Shader parameter glowcolor: 0 0 0 0
Shader parameter glowcolor: 0.7 0.4 0.2 0
Shader parameter glowcolor: 0.8 0.4 0.2 0
Shader parameter glowcolor: 0.3 0.7 1 0
Shader parameter glowcolor: 1 0.8 0.4 0
Shader parameter glowcolor: 1 0.8 0.4 0
Shader parameter glowcolor: 0.8 0.6 0.2 0
Shader parameter glowcolor: 0.2 0.5 0.7 0
Shader parameter glowcolor: 0.8 0.4 0.2 0
Shader parameter glowcolor: 0.8 0.4 0.2 0
Shader parameter glowcolor: 1 0.7 0.4 0
Shader parameter glowcolor: 1 0.7 0.4 0
Shader parameter glowcolor: 0.2 0.5 0.6 0
Shader parameter glowcolor: 1 0.5 0 0
Shader parameter glowcolor: 0 0 1 0
Shader parameter glowworld: 0 0 0 0
Shader parameter glowworld: 0 0 0 0
Shader parameter glowcolor: 0 0.3 1 0
Shader parameter glowcolor: 1 0 1 0
Shader parameter glowcolor: 1 0.7 0.4 0
Shader parameter glowcolor: 0.3 1 0.4 0
Shader parameter glowcolor: 0.3 1 0.4 0
Shader parameter glowcolor: 0.3 1 0.4 0
Shader parameter glowcolor: 0.3 1 0.4 0
Shader parameter glowcolor: 0.3 1 0.4 0
Shader parameter glowcolor: 0.4 0.5 1 0
Shader parameter glowcolor: 0.2 0.8 0.2 0
Shader parameter glowcolor: 1 1 0.2 0
Shader parameter glowcolor: 1 0.5 0.2 0
Shader parameter glowcolor: 1 0.7 0.4 0
Shader parameter glowcolor: 1 0.7 0.4 0
Shader parameter glowcolor: 0.4 0.5 1 0
Shader parameter glowcolor: 0.8 0.7 0.3 0
Shader parameter glowcolor: 0.8 0.7 0.3 0
Shader parameter glowcolor: 0.8 0.7 0.3 0
Shader parameter glowcolor: 0.2 0.8 1 0
Loaded 1337 vslots.
Loading octree geometry
Loaded 49959 octree nodes.
----------------------------------------------------------------------------