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| /* | |
| * File: collision.h | |
| * Author: KRIK | |
| * | |
| * Created on 11 Èþëü 2009 ã., 16:23 | |
| */ | |
| #include "gamelogic.h" | |
| #ifndef _COLLISION_H | |
| #define _COLLISION_H | |
| void detectBulletToWallCollision(_bullet *bull); | |
| void detectBulletToUnitsCollision(_bullet *bull); | |
| void detectBulletToStaffCollision(_bullet *bull); | |
| void detectBulletToBulletCollision(_bullet *bull); | |
| u8 detectBonusCollision(u8 player); | |
| u8 moveAvailableInWalls(_tank *tank); | |
| u8 moveAvailableInUnits(_tank *tank); | |
| #endif /* _COLLISION_H */ | |