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| #ifndef _RESMAP_H | |
| #define _RESMAP_H | |
| #define SEGA_LOGO_W 12 | |
| #define SEGA_LOGO_H 4 | |
| #define RES_GFX_SIZE_LOGO 48 | |
| #define RES_GFX_SIZE_GAME 512 | |
| #define RES_GFX_ADDR_GAME 0 | |
| #define RES_GFX_ADDR_LOGO (RES_GFX_ADDR_GAME + RES_GFX_SIZE_GAME) | |
| //#define RES_TILE_BLANK 0 | |
| #define RES_TILE_BRICK 15 | |
| #define RES_TILE_STEEL 16 | |
| #define RES_TILE_WOODS 17 | |
| #define RES_TILE_RIVER 18 | |
| #define RES_TILE_ICE 19 | |
| #define RES_TILE_GREY 34 | |
| #define RES_TILE_STAGE 35 | |
| #define RES_TILE_STAGE_NUM 110 | |
| #define RES_TILE_STAFF 60 | |
| #define RES_TILE_DEATH_STAFF 28 | |
| #define RES_TILE_TANK_ICON_BLACK 58 | |
| #define RES_TILE_TANK_ICON_OGANGE 23 | |
| #define RES_TILE_P 20 | |
| #define RES_TILE_P1 21 | |
| #define RES_TILE_P2 22 | |
| #define RES_TILE_FLAG 24 | |
| #define RES_COLOR_RIVER1_ADDR 7 | |
| #define RES_COLOR_RIVER2_ADDR 8 | |
| #define RES_COLOR_RIVER3_ADDR 9 | |
| extern u32 game_gfx[]; | |
| extern u32 logo_gfx[]; | |
| extern u16 pal_red[]; | |
| extern u16 pal_green[]; | |
| extern u16 pal_yellow[]; | |
| extern u16 pal_grey[]; | |
| extern u16 pal_logo[]; | |
| extern u16 pal_menu[]; | |
| extern u16 pal_orange_text[]; | |
| extern u16 pal_red_text[]; | |
| extern u16 pal_info_screen[]; | |
| extern u8 maps_data[]; | |
| extern u8 menu_data[]; | |
| extern u8 maps_data2[]; | |
| extern u8 option_data[]; | |
| extern u8 game_config_data[]; | |
| #endif /* _RESMAP_H */ | |