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This is a minor release with improvements for experimental PIE normals.

Assets 3

@inodlite inodlite released this May 19, 2019 · 8 commits to dev since this release

This is a minor release with improvements for experimental PIE normals.

Assets 3

@inodlite inodlite released this May 13, 2019 · 188 commits to master since this release

This is a general release with some improvements:

  • Allow showing tangents and bitangents for a model. This depends on normals being shown.
  • Add a button for tangents and bitangents recalculation. Just like other stuff in transform dock, this can be done for all meshes or a single mesh.
  • Allow importing connectors from existing models. So one can easily replace an old model with a new one.
  • Update 3.2 shader support for proposed tangent changes.
Assets 3

@inodlite inodlite released this May 8, 2019 · 188 commits to master since this release

This is a general release with a single improvement:

  • Allow centering model/mesh on all or an individual axis. Note that there is no undo for this, so please save you work often.
Assets 3

@inodlite inodlite released this May 6, 2019 · 188 commits to master since this release

This is a general release with some improvements:

  • Allow controlling of optional directives during PIE export.
  • Added support for reading and writing NORMALS directives in PIE files. This directive is experimental and is not allowed by default.
  • Better support for 3.2 shader.
  • Finally implement regular save logic. This will bypass export dialog and use previous save as settings.
  • Persist shader selection.
  • Allow inserting .ANI animation.
  • Assign more keyboard shortcuts.
Assets 3
0.6

@inodlite inodlite released this Apr 26, 2019 · 188 commits to master since this release

This is a general release with some improvements:

  • Added support for reading and writing SHADERS, EVENTS and ANIMOBJECT directives in PIE files.
  • Added animation preview for ANIMOBJECT frames (expect for obsolete frames with negative scaling)
  • Allow showing mesh connectors
  • Added editor for mesh connectors
Assets 3

@inodlite inodlite released this Apr 13, 2019 · 188 commits to master since this release

This is a general release with some bugfixes and UX improvements:

  • Fixed issue with flipped x-coordinates when loading and saving using PIE formats.
  • Allow adjusting light source position by using Ctrl as modifier.
  • Allow linking light source to camera.
Assets 3
0.5

@inodlite inodlite released this Feb 24, 2019

This is a general release.

Assets 3
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