A command line tool for converting a folder of images into an .xcasset package for Xcode
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XCAssetPacker Tests



XCAssetPacker is a command line tool to create an Xcode .xcasset package from a folder of images.


The easiest way to get up and running is to use homebrew: brew install inquisitiveSoft/tools/XCAssetPacker

Alternatively, it's very easy to download and build from source using Xcode. All dependencies are included directly in the project.


I recommend calling xcassetpacker with the --force flag and treating the .xcassets and Swift output file as purely machine-generated.

	--input "Images/Source"
	--output "Resources/App.xcassets"
	--config "Images/Source/Main App Images Configuration.json"
	--swift "Code/Images.swift"

Command Line Options

-i, --input: Path to the input folder. -c, --config: The location of a json configuration file. If none is specified then uses sensible defaults. -o, --output: Path to the output file or folder. If a folder is given then an Assets.xcassets package will be created inside it. --swift: Path to the output swift file or folder. If a folder is given then an Images.swift package will be created inside it. -f, --force: Overwrite any existing .xcassets package or Swift file. -h, --help: Prints a help message.

You can set the target for generated Swift using: --iOS, --mac or --watch. By default it will generate iOS code.

Image Naming Conventions

There are a number of image naming conventions which will be auto-detected.

  • Scale is determined using a trailing @1x, @2x or @3x.

  • Image type will also be detected using the following suffixes:

Suffix Detected Image Type
-38 Image targeting the smaller Apple Watch
-42 Image targeting the larger Apple Watch
-20 Notification icon
-29 Settings icon
-40 Spotlight icon
-60 iPhone App icon
-76 iPad App icon
-83.5 iPad Pro App icon
  • In addition AppIcon is recognized as a standard icon name. App icons are stored slightly differently internally and will be marked as prerendered by default. For example an image named AppIcon-40@3x.png would be detected as the spotlight icon for the Plus sized iPhone.


XCAssetPacker has sensible defaults, so you can get started straight away, but you can also configure it using a JSON file. The most common uses are for filtering which images are included, and to set image properties such as target device or rendering intent of images.

Skip images that match the given regex patterns:

"skip-images" : {
	"patterns" : ["Watch App .*", "Bed.*"]

Determine which images to include. Defaults to png only:

"valid-image-extensions" : ["png", "jpeg", "jpg", "tiff"]

Apply a dictionary of properties to every image:

"base" : {
	"template-rendering-intent" : "template"

Apply properties based on the target device:

"devices" : [
		"device-type" : "watch",
		"properties" : {
			"template-rendering-intent" : "template"

By default, images following the AppIcon-{size}.png naming convention will be treated as prerendered app icons and won't be exposed to Swift, or you can customize the app-icon properties:

"app-icon" : {
	"pattern" : "Custom App Icon Name.*",
	"prerendered" : false		/* Defaults to true */

Apply a dictionary of properties to images matched by the given patterns:

"custom" : [
		"patterns" : [".*Preview.*", "SleepDuration.*", "WakeTime.*"],
		"properties" : {
			"template-rendering-intent" : "original"

template-rendering-intent is a property that iOS uses to determine whether an image has a tintColor applied. Valid properties are rendering (tinted) or original (not-tinted). Not supplying a value is equivalent to the 'Default' option in Xcode's UI.

A good starting point might be the Example Configuration.json.


Uses Ben Gollmer's nifty CommandLine framework for parsing CLI input.


Open sourced under the Apache Version 2.0 License.