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@gl00my gl00my released this Oct 4, 2019 · 12 commits to master since this release

This is bug-fix source-code release. This fixes build with latest version SDL2. Binaries from 3.3.0 are still actual.

  • fix: build with SDL 2.0.10;
  • enh: discord bot can be sticked to channel(s);
  • enh: english doc fixes;
Assets 4

@gl00my gl00my released this Mar 8, 2019 · 27 commits to master since this release

Latest 3.3.x release.

Changes are:

  • new: input:text() event;
  • new: tiny instead for metaparser;
  • new: telegram, vk and discord bots;
  • enh: english documentation;
  • enh: Android port;
  • fix: list:add() and order;
  • fix: some compilation warnings;
  • fix: makefile and source code cleanups;
  • fix: possible segfault;
  • fix: do not eat keyboard input;
Assets 14

@gl00my gl00my released this Sep 1, 2018 · 99 commits to master since this release

Latest 3.2.x release.

Changes are:

  • new: mobile theme;
  • new: -lang parameter;
  • new: -notheme parameter;
  • new: instead.screen_size();
  • enh: themes cleanups;
  • new: cmake and LuaJIT build (-DWITH_LUAJIT=1);
  • enh: autosave in emscripten build;
  • enh: load status in emscripten build;
  • new: machine-translated English manual;
  • fix: Lua5.3 compatibility;
  • fix: ini method and load parameter;
  • fix: -appdata and system build;
  • fix: build with zlib;
  • fix: std.fmt and substitutions ($);
  • fix: segfault on restart;
  • fix: build with old gcc;
Assets 13

@gl00my gl00my released this Apr 22, 2018 · 160 commits to master since this release

Changes are:

  • fix: save in lua 5.2 (proxy objects);
  • new: {$fmt ... } substitution;
  • fix: instead.set_sound() and snd.play();
  • fix: direct mode fix;
  • fix: bugs in documentation.
  • new: project moved to https://instead-hub.github.io
Assets 11

@gl00my gl00my released this Feb 10, 2018 · 180 commits to master since this release

Latest 3.2.x release.
Changes are:

  • fix: segfault on path overflow fix;
  • fix: segfault in std.readdir fix;
  • fix: forever loop bug (unpaired {});
  • fix: theme.restore();
  • fix: fmt.anchor(), theme.snd.click(), push(), pop();
  • fix: snapshots module bugs;
  • fix: gamefile with main3.lua;
  • fix: noinv/nolife modules ('step' mod_call error);
  • fix: xact booleans parameters;
  • fix: chnage_pl with string argument;
  • fix: always = true in dialog phrase;
  • fix: use opengl on Windows instead d3d (nvidia fullscreen bug);
  • fix: win32 and path encoding problem;
  • fix: instead.menu();
  • fix: save declared functions in tables;
  • fix: sprite font:size with style;
  • enh: Android port improvements;
  • enh: click on bg not passed when xref selected (module click);
  • enh: documentation;
  • enh: speed improvements while theme updates;
  • enh: code cleanups;
  • new: walkback() in stdlib;
  • new: math.round;
  • new: std.var for variable extensions;
  • new: -renderer <opengl|direct3d|software|opengles|opengles2> parameter;
  • new: -nocursor parameter;
  • new: SailfishOS port;
  • new: WinRT patches for upcoming port;
  • new: sprite.scr() returns background in non direct mode;
  • new: sprite.render_callback() (yahoooo!);
  • new: instead.clipboard() added (SDL2 only);
  • new: instead.wait_use();
  • new: instead.grab_events();
  • new: theme.scr.w(), theme.scr.h() (read only);
Assets 14

@gl00my gl00my released this Aug 29, 2017 · 430 commits to master since this release

Latest 3.1.xx bugfix release. Changes are:

3.1.2

  • regression fix in fading and menu;

3.1.1

  • regression fix in fading (Android);
  • code cleanups;
  • doc cleanups;

3.1.0

  • emscripten port;
  • fix div by zero in rnd;
  • fix in loadmod (from gamefile);
  • fix in path (.walk as function);
  • fixes in doc;
  • code cleanups (compilation warnings);
  • instead.noise1/2/3/4 (Perlin Noise);
  • pixels:scale()/rotate();
Assets 13
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