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/* cocos2d for iPhone
* Copyright (C) 2008,2009 Ricardo Quesada
* This program is free software; you can redistribute it and/or modify
* it under the terms of the 'cocos2d for iPhone' license.
* You will find a copy of this license within the cocos2d for iPhone
* distribution inside the "LICENSE" file.
#import <UIKit/UIKit.h>
#import "CCNode.h"
/** CCScene is a subclass of CCNode that is used only as an abstract concept.
CCScene an CCNode are almost identical with the difference that CCScene has it's
anchor point (by default) at the center of the screen.
For the moment CCScene has no other logic than that, but in future releases it might have
additional logic.
It is a good practice to use and CCScene as the parent of all your nodes.
@interface CCScene : CCNode {
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