From ffcfb8424e2d89fb8cacdf8d3fd0ad3fd42d4520 Mon Sep 17 00:00:00 2001 From: Bryan Bernhart Date: Wed, 4 May 2022 15:52:43 -0700 Subject: [PATCH] Fix JSONSerializer::Serialize of D3D12_HEAP_PROPERTIES. Type field was incorrectly named SizeInBytes. --- src/gpgmm/d3d12/JSONSerializerD3D12.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gpgmm/d3d12/JSONSerializerD3D12.cpp b/src/gpgmm/d3d12/JSONSerializerD3D12.cpp index 72ceb318d..791a30839 100644 --- a/src/gpgmm/d3d12/JSONSerializerD3D12.cpp +++ b/src/gpgmm/d3d12/JSONSerializerD3D12.cpp @@ -175,7 +175,7 @@ namespace gpgmm { namespace d3d12 { // static JSONDict JSONSerializer::Serialize(const D3D12_HEAP_PROPERTIES& desc) { JSONDict dict; - dict.AddItem("SizeInBytes", desc.Type); + dict.AddItem("Type", desc.Type); dict.AddItem("CPUPageProperty", desc.CPUPageProperty); dict.AddItem("MemoryPoolPreference", desc.MemoryPoolPreference); dict.AddItem("CreationNodeMask", desc.CreationNodeMask);