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PreferredResourceHeapSize will now automatically size-align to a D3D12 heap alignment or allocator-alignment requirement (whatever is larger). This removes the need for the user to know what memory-alignment is required per sub-allocation algorithm used.

@bbernhar bbernhar enabled auto-merge (squash) September 14, 2022 21:30
@bbernhar bbernhar added the enhancement New feature or request label Sep 14, 2022
@github-actions github-actions bot added D3D12 DirectX 12 Backend Change Test Changes in tests. labels Sep 14, 2022
@bbernhar bbernhar merged commit e048fdb into main Sep 14, 2022
@bbernhar bbernhar deleted the tmp4 branch September 14, 2022 21:57
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