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29 changes: 0 additions & 29 deletions include/gpgmm.h

This file was deleted.

4 changes: 3 additions & 1 deletion include/gpgmm_d3d12.h
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Expand Up @@ -18,7 +18,9 @@
// gpgmm_d3d12.h is the GMM interface implemented by GPGMM for D3D12.
// This file should not be modified by downstream GMM clients or forks of GPGMM.
// Please consider submitting a pull-request to https://github.com/intel/gpgmm.
#include "gpgmm.h"
#include "gpgmm_export.h"

#include <cstdint>

// User should decide to define the following macros:
// - GPGMM_D3D12_HEADERS_ALREADY_INCLUDED: D3D12 platform headers will be already included before
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2 changes: 1 addition & 1 deletion include/gpgmm_vk.h
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Expand Up @@ -18,7 +18,7 @@
// gpgmm_vk.h is the GMM interface implemented by GPGMM for Vulkan.
// This file should not be modified by downstream GMM clients or forks of GPGMM.
// Please consider submitting a pull-request to https://github.com/intel/gpgmm.
#include "gpgmm.h"
#include "gpgmm_export.h"

#ifndef GPGMM_VK_HEADERS_ALREADY_INCLUDED
# include <vulkan/vulkan.h>
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2 changes: 0 additions & 2 deletions src/gpgmm/common/MemoryAllocation.h
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Expand Up @@ -19,8 +19,6 @@
#include "gpgmm/common/Object.h"
#include "gpgmm/utils/Limits.h"

#include <gpgmm.h>

namespace gpgmm {

/** \enum AllocationMethod
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2 changes: 0 additions & 2 deletions src/gpgmm/common/MemoryAllocator.h
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Expand Up @@ -26,8 +26,6 @@
#include "gpgmm/utils/LinkedList.h"
#include "gpgmm/utils/Log.h"

#include <gpgmm.h>

#include <memory>
#include <mutex>

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3 changes: 1 addition & 2 deletions src/mvi/gpgmm.h
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Expand Up @@ -15,8 +15,7 @@
#ifndef MVI_GPGMM_H_
#define MVI_GPGMM_H_

#include <gpgmm.h>

#include <cstdint>
#include <memory>

namespace gpgmm {
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