diff --git a/src/tests/BUILD.gn b/src/tests/BUILD.gn index 0005f4a76..5d9cda77d 100644 --- a/src/tests/BUILD.gn +++ b/src/tests/BUILD.gn @@ -281,7 +281,7 @@ test("gpgmm_capture_replay_tests") { sources += [ "D3D12Test.cpp", "D3D12Test.h", - "capture_replay_tests/D3D12EventTraceReplay.cpp", + "capture_replay_tests/D3D12MemoryTraceReplay.cpp", ] } diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index da66a3142..52579730f 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -127,7 +127,7 @@ if (GPGMM_ENABLE_D3D12) target_sources(gpgmm_capture_replay_tests PRIVATE "D3D12Test.cpp" "D3D12Test.h" - "capture_replay_tests/D3D12EventTraceReplay.cpp" + "capture_replay_tests/D3D12MemoryTraceReplay.cpp" ) target_link_libraries(gpgmm_capture_replay_tests PRIVATE diff --git a/src/tests/capture_replay_tests/D3D12EventTraceReplay.cpp b/src/tests/capture_replay_tests/D3D12MemoryTraceReplay.cpp similarity index 98% rename from src/tests/capture_replay_tests/D3D12EventTraceReplay.cpp rename to src/tests/capture_replay_tests/D3D12MemoryTraceReplay.cpp index e267e0471..3074e0bdd 100644 --- a/src/tests/capture_replay_tests/D3D12EventTraceReplay.cpp +++ b/src/tests/capture_replay_tests/D3D12MemoryTraceReplay.cpp @@ -144,7 +144,7 @@ namespace { } // namespace -class D3D12EventTraceReplay : public D3D12TestBase, public CaptureReplayTestWithParams { +class D3D12MemoryTraceReplay : public D3D12TestBase, public CaptureReplayTestWithParams { protected: void SetUp() override { D3D12TestBase::SetUp(); @@ -619,14 +619,14 @@ class D3D12EventTraceReplay : public D3D12TestBase, public CaptureReplayTestWith }; // Playback the captured trace as-is. -TEST_P(D3D12EventTraceReplay, Replay) { +TEST_P(D3D12MemoryTraceReplay, Replay) { TestEnviromentParams forceParams = {}; RunSingleTest(forceParams); } // Verify that playback of a captured trace does not exceed peak usage. -TEST_P(D3D12EventTraceReplay, PeakUsage) { +TEST_P(D3D12MemoryTraceReplay, PeakUsage) { TestEnviromentParams forceParams = {}; RunSingleTest(forceParams); @@ -634,7 +634,7 @@ TEST_P(D3D12EventTraceReplay, PeakUsage) { } // Verify that playback with pre-fetching enabled will succeed. -TEST_P(D3D12EventTraceReplay, AllowPrefetch) { +TEST_P(D3D12MemoryTraceReplay, AllowPrefetch) { TestEnviromentParams forceParams = {}; forceParams.IsPrefetchAllowed = true; @@ -642,7 +642,7 @@ TEST_P(D3D12EventTraceReplay, AllowPrefetch) { } // Verify no heap re-use through sub-allocation will succeed. -TEST_P(D3D12EventTraceReplay, DisableSuballocation) { +TEST_P(D3D12MemoryTraceReplay, DisableSuballocation) { TestEnviromentParams forceParams = {}; forceParams.IsSuballocationDisabled = true; @@ -652,7 +652,7 @@ TEST_P(D3D12EventTraceReplay, DisableSuballocation) { } // Verify that playback no memory created will succeed. -TEST_P(D3D12EventTraceReplay, NeverAllocate) { +TEST_P(D3D12MemoryTraceReplay, NeverAllocate) { TestEnviromentParams forceParams = {}; forceParams.IsNeverAllocate = true; @@ -661,4 +661,4 @@ TEST_P(D3D12EventTraceReplay, NeverAllocate) { EXPECT_LE(mReplayedMemoryStats.PeakUsage, 0u); } -GPGMM_INSTANTIATE_CAPTURE_REPLAY_TEST(D3D12EventTraceReplay); +GPGMM_INSTANTIATE_CAPTURE_REPLAY_TEST(D3D12MemoryTraceReplay);