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Create a more detailed factory example, showing how to instantiate multiple game objects from a single prefab with custom properties (color, location, name, etc.).
Maybe the example could instantiate many game objects in a matrix like structure and configure their properties individually using some internal state the factory receives as dependency.
The text was updated successfully, but these errors were encountered:
Create a more detailed factory example, showing how to instantiate multiple game objects from a single prefab with custom properties (color, location, name, etc.).
Maybe the example could instantiate many game objects in a matrix like structure and configure their properties individually using some internal state the factory receives as dependency.
The text was updated successfully, but these errors were encountered: