From b9131e59809f5438061261b66d34154ed8472cb9 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Sat, 3 Mar 2018 19:28:37 -0600 Subject: [PATCH] Add note about MP3 to Elite Force README --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index e4fbd9616c..4e1970422f 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,9 @@ The source code for the Elite Force game, cgame, and ui code is not included as ## Compiling -Lilium Voyager is compiled using `make`. For details see [building ioquake3](http://wiki.ioquake3.org/Building_ioquake3). +Lilium Voyager is compiled using `make USE_CODEC_MP3=1`. For details see [building ioquake3](http://wiki.ioquake3.org/Building_ioquake3). + +The MP3 support library (libmad) is not included in the source tree (yet) so easier to just build without it. Though this prevents music and some sounds from playing. The Visual Studio project files are not supported.