From c5e5ec3204e062fc6e9fccd46d0a291e29c219db Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Sun, 4 Mar 2018 04:39:23 -0600 Subject: [PATCH] Fix macOS app bundle version/renderer_prefix Rename baseq3 to baseEF. Don't create missionpack. Don't try to add VMs to app bundle. --- make-macosx-app.sh | 64 +++------------------------------------------- 1 file changed, 3 insertions(+), 61 deletions(-) diff --git a/make-macosx-app.sh b/make-macosx-app.sh index 485a8decbb..6c073764cf 100755 --- a/make-macosx-app.sh +++ b/make-macosx-app.sh @@ -129,35 +129,20 @@ fi AVAILABLE_ARCHS="" -IOQ3_VERSION=`grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'` -IOQ3_RENDERER_PREFIX=`grep '^RENDERER_PREFIX=' Makefile | sed -e 's/.*=\(.*\)/\1/'` +IOQ3_VERSION="1.39" # `grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'` +IOQ3_RENDERER_PREFIX="liliumvoyhm_renderer_" # `grep '^RENDERER_PREFIX=' Makefile | sed -e 's/.*=\(.*\)/\1/'` IOQ3_CLIENT_ARCHS="" IOQ3_SERVER_ARCHS="" IOQ3_RENDERER_GL1_ARCHS="" IOQ3_RENDERER_GL2_ARCHS="" -IOQ3_CGAME_ARCHS="" -IOQ3_GAME_ARCHS="" -IOQ3_UI_ARCHS="" -IOQ3_MP_CGAME_ARCHS="" -IOQ3_MP_GAME_ARCHS="" -IOQ3_MP_UI_ARCHS="" -BASEDIR="baseq3" -MISSIONPACKDIR="missionpack" - -CGAME="cgame" -GAME="qagame" -UI="ui" +BASEDIR="baseEF" RENDERER_OPENGL="${IOQ3_RENDERER_PREFIX}opengl" EXECUTABLE_NAME="liliumvoyhm" DEDICATED_NAME="liliumvoyded" -CGAME_NAME="${CGAME}.dylib" -GAME_NAME="${GAME}.dylib" -UI_NAME="${UI}.dylib" - RENDERER_OPENGL1_NAME="${RENDERER_OPENGL}1.dylib" RENDERER_OPENGL2_NAME="${RENDERER_OPENGL}2.dylib" @@ -182,9 +167,6 @@ for ARCH in $SEARCH_ARCHS; do IOQ3_SERVER="${DEDICATED_NAME}.${CURRENT_ARCH}" IOQ3_RENDERER_GL1="${RENDERER_OPENGL}1_${CURRENT_ARCH}.dylib" IOQ3_RENDERER_GL2="${RENDERER_OPENGL}2_${CURRENT_ARCH}.dylib" - IOQ3_CGAME="${CGAME}${CURRENT_ARCH}.dylib" - IOQ3_GAME="${GAME}${CURRENT_ARCH}.dylib" - IOQ3_UI="${UI}${CURRENT_ARCH}.dylib" if [ ! -d ${BUILT_PRODUCTS_DIR} ]; then CURRENT_ARCH="" @@ -211,27 +193,6 @@ for ARCH in $SEARCH_ARCHS; do IOQ3_RENDERER_GL2_ARCHS="${BUILT_PRODUCTS_DIR}/${IOQ3_RENDERER_GL2} ${IOQ3_RENDERER_GL2_ARCHS}" fi - # game - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_CGAME} ]; then - IOQ3_CGAME_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_CGAME} ${IOQ3_CGAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_GAME} ]; then - IOQ3_GAME_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_GAME} ${IOQ3_GAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_UI} ]; then - IOQ3_UI_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_UI} ${IOQ3_UI_ARCHS}" - fi - # missionpack - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_CGAME} ]; then - IOQ3_MP_CGAME_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_CGAME} ${IOQ3_MP_CGAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_GAME} ]; then - IOQ3_MP_GAME_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_GAME} ${IOQ3_MP_GAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_UI} ]; then - IOQ3_MP_UI_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_UI} ${IOQ3_MP_UI_ARCHS}" - fi - #echo "valid arch: ${ARCH}" done @@ -273,9 +234,6 @@ echo "" if [ ! -d "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$BASEDIR" ]; then mkdir -p "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$BASEDIR" || exit 1; fi -if [ ! -d "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$MISSIONPACKDIR" ]; then - mkdir -p "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$MISSIONPACKDIR" || exit 1; -fi if [ ! -d "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" ]; then mkdir -p "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" || exit 1; fi @@ -358,19 +316,3 @@ action "${BUNDLEBINDIR}/${RENDERER_OPENGL1_NAME}" "${IOQ3_RENDERER_GL1_ARCHS}" action "${BUNDLEBINDIR}/${RENDERER_OPENGL2_NAME}" "${IOQ3_RENDERER_GL2_ARCHS}" symlinkArch "${RENDERER_OPENGL}1" "${RENDERER_OPENGL}1" "_" "${BUNDLEBINDIR}" symlinkArch "${RENDERER_OPENGL}2" "${RENDERER_OPENGL}2" "_" "${BUNDLEBINDIR}" - -# game -action "${BUNDLEBINDIR}/${BASEDIR}/${CGAME_NAME}" "${IOQ3_CGAME_ARCHS}" -action "${BUNDLEBINDIR}/${BASEDIR}/${GAME_NAME}" "${IOQ3_GAME_ARCHS}" -action "${BUNDLEBINDIR}/${BASEDIR}/${UI_NAME}" "${IOQ3_UI_ARCHS}" -symlinkArch "${CGAME}" "${CGAME}" "" "${BUNDLEBINDIR}/${BASEDIR}" -symlinkArch "${GAME}" "${GAME}" "" "${BUNDLEBINDIR}/${BASEDIR}" -symlinkArch "${UI}" "${UI}" "" "${BUNDLEBINDIR}/${BASEDIR}" - -# missionpack -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${CGAME_NAME}" "${IOQ3_MP_CGAME_ARCHS}" -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${GAME_NAME}" "${IOQ3_MP_GAME_ARCHS}" -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${UI_NAME}" "${IOQ3_MP_UI_ARCHS}" -symlinkArch "${CGAME}" "${CGAME}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}" -symlinkArch "${GAME}" "${GAME}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}" -symlinkArch "${UI}" "${UI}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}"