From 51fda00b08771f51aa0d42450490c9c9952ddd32 Mon Sep 17 00:00:00 2001 From: ippa Date: Thu, 26 Nov 2009 16:30:08 +0100 Subject: [PATCH] release 0.6.3 --- chingu.gemspec | 4 ++-- examples/example14.rb | 2 +- lib/chingu.rb | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/chingu.gemspec b/chingu.gemspec index 645a5b95..533e5252 100644 --- a/chingu.gemspec +++ b/chingu.gemspec @@ -2,11 +2,11 @@ Gem::Specification.new do |s| s.name = %q{chingu} - s.version = "0.6.2" + s.version = "0.6.3" s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version= s.authors = ["ippa"] - s.date = %q{2009-11-25} + s.date = %q{2009-11-26} s.description = %q{OpenGL accelerated 2D game framework for Ruby. Builds on the awesome Gosu (Ruby/C++) which provides all the core functionality. It adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and automation of common task.} diff --git a/examples/example14.rb b/examples/example14.rb index 9f441084..ae4fefab 100644 --- a/examples/example14.rb +++ b/examples/example14.rb @@ -41,7 +41,7 @@ def update # Before optmization: 25 FPS (20 boxes and 20 circles) # Cached radius and rects: # - [Box, Circle].each_collision(Box, Circle) { |o, o2| o.color, o2.color = @blue, @blue } + #[Box, Circle].each_collision(Box, Circle) { |o, o2| o.color, o2.color = @blue, @blue } # # Only collide boxes with other boxes diff --git a/lib/chingu.rb b/lib/chingu.rb index 58c5c30a..d2c702e0 100644 --- a/lib/chingu.rb +++ b/lib/chingu.rb @@ -33,7 +33,7 @@ require_all "#{CHINGU_ROOT}/chingu" module Chingu - VERSION = "0.6.2" + VERSION = "0.6.3" DEBUG_COLOR = Gosu::Color.new(0xFFFF0000) DEBUG_ZORDER = 9999