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Commits on Apr 14, 2014
  1. Update Gemfile

    use latest gosu
    committed Apr 14, 2014
  2. Create Gemfile

    committed Apr 14, 2014
  3. Create .travis.yml

    committed Apr 14, 2014
Commits on Sep 21, 2013
  1. Merge pull request #64 from txus/make-animation-interface-more-flexible

    Make Chingu::Animation#[] accept Enumerables instead of just Ranges
    committed Sep 21, 2013
Commits on Sep 18, 2013
  1. @txus

    Make Chingu::Animation#[] accept Enumerables instead of just Ranges

    This way it's easy to extract a subanimation from non-consecutive, frames, like
    this:
    
        @animation[(1..10).step(2)]
    txus committed Sep 19, 2013
Commits on Jan 2, 2013
  1. Merge pull request #58 from sirbrillig/line-of-sight

    Line of sight
    committed Jan 2, 2013
  2. @sirbrillig
Commits on Jan 1, 2013
  1. @sirbrillig
Commits on Dec 21, 2012
  1. @sirbrillig
  2. @sirbrillig
  3. @sirbrillig
  4. @sirbrillig

    Add line-of-sight methods.

    sirbrillig committed Dec 20, 2012
Commits on Dec 20, 2012
  1. @sirbrillig
  2. @sirbrillig
Commits on Sep 7, 2012
  1. bump gosu dep and rc version

    ippa committed Sep 8, 2012
Commits on May 12, 2012
  1. Merge pull request #50 from judofyr/each_bounding_box_fixes

    Don't check collisions against itself:
    committed May 12, 2012
  2. Merge pull request #49 from judofyr/version-file

    Move Chingu::VERSION into a separate file:
    committed May 12, 2012
  3. @judofyr

    Move Chingu::VERSION into a separate file:

    This makes it possible to build the gem without having Gosu installed.
    judofyr committed May 12, 2012
  4. @judofyr

    Don't check collisions against itself:

    Discovered a silly bug where objects in each_bounding_box_collision (and
    circle) do collusion detection against itself.
    judofyr committed May 12, 2012
Commits on Apr 17, 2012
  1. Merge pull request #46 from spilth/master

    GameStateManager Documentation Clarification
    committed Apr 17, 2012
Commits on Apr 10, 2012
  1. @spilth
Commits on Mar 20, 2012
  1. fix #43

    ippa committed Mar 20, 2012
  2. bump chingu version to 0.9rc8

    ippa committed Mar 20, 2012
  3. bump gosu dep

    ippa committed Mar 20, 2012
Commits on Mar 19, 2012
  1. fix global volume bug

    ippa committed Mar 20, 2012
Commits on Jan 16, 2012
  1. Merge pull request #44 from MrWerewolf/master

    Add scaling with factor_x and factor_y to Viewport.
    committed Jan 16, 2012
  2. @Painted-Fox
Commits on Dec 22, 2011
  1. Merge pull request #42 from pvan/patch-1

    fixed bug when using GameObjects as menu items
    committed Dec 21, 2011
  2. @pvan
Commits on Dec 8, 2011
  1. Merge pull request #27 from Spooner/master

    A variety of improvements
    committed Dec 8, 2011
  2. @Spooner

    Merge branch 'master' of git://github.com/ippa/chingu

    Conflicts:
    	lib/chingu/animation.rb
    
    Also added some more tests for animation because it was getting quite complicated (especially after the merge and re-write it to make it a bit more robust).
    Spooner committed Dec 8, 2011
  3. Merge pull request #40 from krzyzak/master

    Add ability to load namespaced classes
    committed Dec 8, 2011
Commits on Dec 4, 2011
  1. @krzyzak

    small bug fix

    krzyzak committed Dec 4, 2011
  2. @krzyzak
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