#BRAIDLAB Version VII – April 2018 – by Isaac Clarke
This program generates Braids by use of a simple cellular automata function.
Carving the shape along the grain of the wood, but also being resisted and pushed into where the grain goes, like canoeing down a river.
Export pdf diagram
Export 3D model
Artifact Lab - Lior Ben Gai (2018)
Braids - Ester Dalvit https://www.youtube.com/watch?v=u3Gt578803I
A Processing implementation of Game of Life - Joan Soler-Adillon (processing examples)
Game of Life - John Conway 1970
John Conway (1970) An Enumeration of Knots and Links, and Some of Their Algebraic Properties. Pergamon Press
Tim Ingold (2007) Lines: A Brief History. Routledge Classics.
Katherine Ye (2015) Strange Loops. https://github.com/hypotext/knotation/blob/master/StrangeLoops_PowerfulNotations.pdf
David Balade (2010) Designing Celtic Ornament. Editions Ouest-France.