- Renders on the GPU using WebGL 2.0
- Can zoom up to the depth of about 2e-30
- Uses the perturbation method, which allows it render faster and create deeper zooms than what the default single presicion float of WebGL 2.0 would allow
- Supports multisampling to get smoother images
- Allows to color the fractal with a gradient or a custom image
- The rendered fractal can be colored without completely re-rendering it
- Smooth panning and zooming without waiting for the new view to render completely
-
Notifications
You must be signed in to change notification settings - Fork 0
A WebGL-based mandelbrot set explorer for desktop web browsers
iskandarov-egor/mandelset
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
A WebGL-based mandelbrot set explorer for desktop web browsers
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published