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Island Troll Tribes, a Warcraft III Custom Game
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Jaccouille Non desync beta 37 (#350)
* Added new icon on upgrade spells and fixed a tooltip

* Juggernaut Spellbook init, will need to merge other branch before starting this one

* Added constant list for inventory abilities

* Added normal abilities through unitFactory constructor, I believe it's cleaner this way

* Small fixes on quickmake spell, moved all ability assignement into TrollUnitFactory constructor

* Small fixes, bug stacked item were not transferred when subbing

* Changed meditate hotkey to D

* Changed angelicElemental hotkey to D, increaseMetabolims hotkey to F

* Moving radars spell Id to ID.jurst, Added lot of spell id

* Changed medidtate tooltip hotkey to D

* Deleted old juggernaut useless file, fixed meditate & angelic elemental tooltip

* Changed angelic elemental hotkey again, to C

* Remade all SpellBook, still need some small fixes

* Deleted old elementalist spellbook, renamed few file

* Formatting ID, adjusting trap spell

* Small formatting and memeing up the troll name

* Formatting AutoSkill.wurst

* Added Ping enemy & shadow sight to spy spellbook, removed trapper spellbook definition in scoutRadar.wurst

* Wurstified Hunter Nets

* Fixed hunter spells back to normal, moved mage spell into subfolder, recoded negative blast, not tested

* Wurstified Flame Spray

* Added cooldown to tooltips, wurstified pump up

* Wurstified Mage fire, added cd tooltip to pump up

* Cleaned metronome a bit, fixed a bug where metronome wouldn't cast spell

* Wurstified Depress and Reduce food

* Wurstified Metronome

* Wurstified Hypnosis

* Wurstified Anger and Dream Eater, added some color function to toolTipUtils

* Remade tooltip with brand new color function

* Remade more tooltip, there is color everywhere

* Wurstified Depression Orb

* Changing tooltip function prototype to be more explicit

* Wurstified Depression aura, added a maketooltip function for aura

* Wurstified Jealousy

* Wurstified Stupefy Field

* Cleaning zap, updating toolTipsUtils

* Just chaging cooldown color display on tooltip

* Small fixes on tooltip display

* Smalls fixes

* Cleaned Earth Guardian spell

* Cleaned FrostBlast

* Cleaned Meteor

* Cleaned OverCharge

* Cleaned Brambles

* Cleaned Meditate

* Fixed OverCharge

* Wurstified ActivateRunes and Dementia Summoning

* Cleaned DarkGate

* Wurstified Invoke Rune and changed icons

* Unsub Mage Spells Works

* Reworked Depress Aura a bit

* Depression orb & anger seems to work

* Reworked Depress a bit

* Fixed art effect on negative blast & flame spray

* Just fixing a comment

* Magefire fixed

* Fixed Seizures, Hypnosis & Dream Eater

* Added a comment

* Changed DreamEater error message to "is not hypnotized"

* Fixed stupefy art effect

* Created new buff for depress (except dark thistle), fixed StatLoss so depress work as intended

* Remade jealousy Buff

* Remade Stupefy buff

* Reworked rune & gate spells a bit, changed tooltip, demon dies instead of disappearing without a sound

* Changed unsub mage spell order

* Added a passive icon for depress aura, changed dementia master inherited spellbook

* Time to rework priest, rework a bit antimagic shell

* Moved file into subfolder, remade cureall

* Remade magicMist

* Fixed new cureall

* Wurstified Mix Spells

* Unsub priest Spells seems to work

* Wurstified Fortitude

* Wurstified Fortitude, LightingShield and trollbattlecall

* Small Fixes on unsub priest spells, all booster spells seems to work except increase metabolism

* Seems like increase metabolism buff didn't work due to BUFF_ID_GEN

* Wurstified Self Preservation

* Wurstified Replenish Health

* Master healer Spells wurstified and seems to work

* Sage spells seems to work, few fixes here and there

* Wurstified omnicure, updated mix spells, had issue with baseorderid, added a mana drain effect

* Wurstified Track

* Added a bunch of icon

* Wurstified track, dysentry, made a channel spell for sniff

* Added a new icon for track, tracker spells seems to work

* Changed juggernaut spell to the rage, wurstified thief cloak and assassinate

* Just wurstified the camoflage channel ability

* Completely wurstified Blur

* Moved jump to Escape Artist subfolder, wurstified jump channel spell

* Wurstified netherfade,smokestream and telethief,telethief not over though, changed thief spells disposition, subclasses always have teleport on R, put cloak and assassinate in spellbook

* Removing debug

* Update telethief

* Just changing a tooltip

* Put telethief with the wurstified telegathering, seems to work

* changed gameplay constant building status so we can see buff on building, added references point on campfire model so I can put pretty pretty buff on it

* Telegathering seems to work for everyone!

* Added tooltip to tele gather spells

* Cleaned Reveal

* Few fixes on tooltip

* Reworked reveal code, wurstified chain reveal but it's not finished

* Reworked Trap Spell code

* Wurstified mix herb spell

* fixed chain reveal condition

* Wurstified ItemWarp, less laggy now, removed debug from tele gathering

* reworked ward the area, fixed tooltips on chain reveal

* Just adding comments to id file

* fixed jealousy being casted on allies

* Small fixes on seizures bolt not working, changed depression aura model

* small fixes

* fixed maximum fervor and replenish health, had small issue with orderId

* Removed hero glowing on priest model, removed rage spell art

* Fixed mistake on telegathering, added a blink effect on item pickup

* Nerfed blowgun, Troll can cut tree with axe again

* Bunch of change to build new beta 26 version

* Fixed BM not having pet released when subbing

* Changed some icons, quest log and updated loading screen

* Fixed radar spell, hunter ensnare

* Changed some icons, trapper got shared cd on radar

* Fixed Trap spell

* Added some effects on magic use

* Remade all cloak icon myself, MYSELF, just to satisfy chainleet inner desire

* Changed icon for next quickmake page

* Potion and hide models changed

* Changed models for scroll and some pot

* removed debug on magic, added some spawn arguments, buffed blowgun duration after dumb nerf

* Removed Debug

* Added models for potions and axes, changed hotkey for mix spell in mixing pot

* Changed tent and storage hut icon, changed bees models

* Added icon for iron glove and bone, changed models for cloak,shield and gloves

* added gloves/boots and coat args for spawn command

* Added iron gloves model & icons

* Put some placeholder on quickmake page of armory and tannery, gave mud hut armor aura ability back

* Fixed some tooltip, added models for coat, changed steel boot and bone coat icons

* Added boots models, updated gloves models, changed icons for panther prowl and boots

* Reduced height of hide model so we can click on bones, changed sub null damage hotkey, fixed mix spells

* Gave master healer a steady portrait, changed icon for hypnosis

* Small fix on depression aura, fixed raw meat when subbing

* changing steel boots icon

* Changed Trolls Attack range to 128

* Moved 1 thistle bush from NE to NW, changed recipes ward, fixed scout sub models

* cherry picked shield update

* Tutorial demo will last more time, changed quick make position in armory

* blowgun duration set at 5 seconds

* Changed icons for tannery armor, changed loading screen for beta 29, removed wdh from middle

* Wurstified blink flare

* Swapped mage spellbook button with null damage so spellbook is on R hotkey

* Moved recipeholder a bit

* fixed chicken dying and placeholder ability for quickmake

* Another attemp at fixing pet, shapeshift form now proper name for their form

* updating build for beta 30

* Fixed demon summoning

* Fixed juggernaut rage spell, removed the juggernaut spell

* removed GUI troll unit from map, made a backup in case

* Removed tent ground texture, removed GUI recipes list

* Deleted old quickmake spell and medallion from gui, made a back up incase

* reworked battle mist, scout radar cd back at 30 seconds, fixed track autocast icon

* Fixed buff bug on armory

* Changed antimagic to an AOE cast spell

* Changed reveal definition, hoping it might solve the reveal issue

* Reworked Trap code, added bear trap spell

* Attempting to fix reveal

* Fixing reduce food cast issue with baseOrderId

* Nerfing shield block

* Reducing Antimagic AoE

* Updated Hide models, updated loading screen, changelog & description
 for beta 32

* Starting setting baseOrderId for channel spell, removed some mirror troll spell which caused issue due to orderId

* set quickmake baseOrderId manually

* Fixing poison spear quickmake and setting baseOrderId to radars

* Changed Spirit of water/wind and dark rock model

* Changed Iron & steel ingot model

* Changed coat model

* Fixing interface resources sharing

* Updating scout portrait

* Changed butsu & haisetsu name

* Changed smoke bomb icon

* Changed Dark Rock to Spirit Of Darkness

* Replaced all butsu occurence by "Athelas Seed"

* Small tweak on ingots model

* Updating some tooltip, added spirit of darkness to the spawn command

* Ward placed by wardArea spell now got a birth animation

* replaced haisetsu occurence by "Athelas Bush"

* updating changelog, preparing beta 33

* Trying to fix small issue, fixed pick up meat not working, trying to fix bm pet but I can't test it solo, tweaked spirit darkness model

* Gave the one a proper dynamic entry, jump code still needs some tweak

* Tweaking Elk hide a bit

* Fixed snake

* Fix bug caused by -tg when buildings buy from trade ships

* fixed stone axe quickmake

* Swapped dementia master's frostblast with meteor

* fixed dysentry casted on allies

* Fixed light gate/ranged heal orderId bug, boat sells the correct steel shield

* Fixing gatherer radar meat bugs, fixing sage replenish energy icon

* Changed poison,ultra poison and essence of bees models

* Changed spiketrap model

* Changed snake model, added spawn command for animals

* Changed SelfPreservation and cloak of frost Effect

* Changed oracle potion icon & models, changed negative blast, replenish energy and increase metabolism icons

* Changed icons for dementia rune

* Wurstified axes definition

* Wurstified Spears

* started to rewrite armors definition

* Fixed cannibalize not working

* Fixed gath no cooldown ping bug

* quickfix on mixingpot and river root model for 1.31 patch

* quickfix on mixingpot and river root model for 1.31 patch

* changes for version 34

* Fixed Snake Model

* reverted build due to patch 1.31 save bug

* Fixed Green Fish

* fixed elder panther not dropping meat

* Fixed hunter net going through am

* Update GoK Definition

* Trying to fix bm release pet

* Fixed Dementia Master Stupefy

* Updating hostile lvl

* Fixed adult elk level

* Added -om mode to switch between meat system

* rendo bonus def 3 -> 2, life steal 16 -> 10, as & ms 8 -> 5

* Reverted boots definition

* Changed horn mammoth model

* Updated shield definition

* Fixed Masher, hope it won't desync

* Fixed Mana potion

* fixing trade ship selling steel axe,iron axe, steel shield, iron shield

* Beta 35 Bug Fix

* Fixed Elk attack sound

* Fixed Radar pinging corpses in old meat mode

* Trying to fix shapeshift

* Added Item abstract class, fixed axes tooltips

* Fixed bear & wolf pet model

* Fixed Battle glove critical hit, but it uses updated damage event :>

* fixed fire cooking distance

* Fixed HostileBehavior while ensnared

* testing bugfix-35-2

* Deleted build backup

* Added blow gun auto-load

* Fixed trap old meat get corpse

* Removed ensanre print debug

* Beta 37
Latest commit 644346d Jul 14, 2019
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bin Jurstify (#173) Dec 31, 2018
imports Non desync beta 37 (#350) Jul 14, 2019
wurst Non desync beta 37 (#350) Jul 14, 2019
.gitignore Removal of Ruby dependancy for ITT map script compilation. (#59) Apr 7, 2018
README.md
build1.w3x
wurst.build Non desync beta 37 (#350) Jul 14, 2019
wurst_run.args

README.md

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