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export uniform int width() { return programCount; }
uniform float s = 100.;
export void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
uniform float b = atomic_swap_global(&s, 1.);
RET[programIndex] = b;
}
export void result(uniform float RET[]) {
RET[programIndex] = 100.;
}
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