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export uniform int width() { return programCount; }
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
double v = aFOO[programIndex];
uniform float m;
if (v < 3)
m = reduce_add(-v);
RET[programIndex] = m;
}
export void result(uniform float RET[]) { RET[programIndex] = (programCount == 1) ? -1 : -3; }
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