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export uniform int width() { return programCount; }
typedef float Float[3];
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
Float x;
x[0] = a;
x[1] = 1;
x[2] = 2;
RET[programIndex] = x[b-5];
}
export void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }
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