Skip to content
Game Time Baby
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Config
Content
Source
.gitattributes
.gitignore
README.md
VR_Cornhole.uproject

README.md

VR Cornhole

Game Time Baby

Things you'll need

You will have to create an account with Epic Games in order to use and develop un the Unreal Engine. Once you have that you can use the Epic Game Launcher to download, install and launch any and all versions of the Unreal Engine as needed.

From there, you can open this project, within the launcher.

Anatomy of this project

The project is broken down into several folders, based on the file types, which are more or less self explanatory. Some notable mentions:

  • Blueprints: All Game Logic and Classes can be found here. Everything that makes the game tick.
  • Enums: Only one file here, which is a simple list of discrete states that the game can be in. More on this later.
  • GameModes: The game can be in three modes: It starts in menu mode, while the user makes selections and isn't really "playing", "multiplayer mode" or "Party mode".
  • Maps: Holds the 3 main maps (or levels) that used in the game. One for the background in the main menu, one for the multiplayer arena, and one for the Party Mode.
  • User Interfaces: All UMG (Unreal Motion Graphics) Widgets used in the UI.
  • StarterContent: Some content shipped with the Unreal Engine used sparringly in the game.
You can’t perform that action at this time.