Pre-release

@istvan-v istvan-v released this Jun 14, 2017 · 5 commits to master since this release

Assets 8

Changes since version 1.2.10.1:

  • PAL/NTSC emulation can now use custom GLSL shaders.
  • Added new disable unit 8/9 buttons to the disk configuration window.
  • An empty D64 or D81 image is automatically created when trying to open a file that does not exist.
  • Disk and tape images can be opened from .zip format archives, the first packed file with matching extension is temporarily extracted and used in read-only mode.
  • Added support for comments (beginning with ; or #) in the breakpoint list.
  • Fixed DigiBlaster bug, SID external input was muted by default.
  • Minor fixes in 1551 and TED emulation.
  • Fixed video breakpoints not working when the priority threshold is not zero.

@istvan-v istvan-v released this Feb 5, 2017 · 52 commits to master since this release

Assets 8

Changes since version 1.2.9.2:

  • New configuration options for C64 compatible SID emulation.
  • Updated SID emulation to use reSID 1.0 instead of 0.16.
  • Video display improvements and bug fixes; the screen is no longer blanked while the emulator is paused.
  • The debugger window is hidden only after a short delay when it is closed, this fixes the flickering while using the step buttons.
  • The editor buffer in the monitor has been increased from 120 to 160 lines.
  • Memory dump is now also shown in ASCII format.
  • New execute ('x') type of breakpoints, the ignore data reads button has been removed.
  • In addition to the default hexadecimal format, it is also possible to specify numbers in the monitor in binary (e.g. %1010), octal (12o), and decimal (10l) format.
  • New "step" buttons for stepping to the 16-bit address at the top of the stack ('Return') or any 16-bit address specified by the user ('Step to').
  • The debugger prints more detailed information about syntax and runtime errors in Lua scripts, and there is a new button to insert an empty breakpoint callback function.
  • It is possible to delete single breakpoints in Lua scripts by using a negative priority value.
  • Window icons have been implemented on non-Windows platforms if the emulator is built with FLTK 1.3.3 or newer.
  • The debugger window has been made resizeable within a limited range.
  • Audio output fixes and improvements, WASAPI is now supported on Windows.
  • Screenshots and printer output are saved in PNG format instead of TGA.
  • Various improvements and new features in the compress utility.
  • Snapshot and demo files can be compressed in epcompress format.
  • Added support for building with FLTK 1.3.x and Lua 5.2/5.3, and for building 64-bit Windows binaries.
  • OpenGL has been made an optional dependency at compile time.
  • Minor bug fixes.

The binary packages for Linux and Windows are:

  • plus4emu-1.2.10-x86 - 32-bit, Lua 5.3.3
  • plus4emu-1.2.10-x64 - 64-bit, Lua 5.3.3
  • plus4emu-1.2.10_luajit-x64 - 64-bit, LuaJIT 2.1.0 beta2
Pre-release

@istvan-v istvan-v released this Dec 30, 2016 · 71 commits to master since this release

Assets 8

Changes since version 1.2.10-beta_20161221:

  • updated SID emulation to use reSID 1.0 instead of 0.16
  • new execute ('x') type of breakpoints, the ignore data reads button has been removed
  • it is possible to delete single breakpoints in Lua scripts by using a negative priority value
  • the debugger window has been made resizeable within a limited range
  • if the stack pointer is $FF, the stack dump is shown at $0200 instead of $0100
  • scons -c install removes all configuration files installed by p4makecfg
  • more accurate emulation of 6522 VIA timers
  • minor optimizations
Pre-release

@istvan-v istvan-v released this Dec 21, 2016 · 101 commits to master since this release

Assets 8

Changes since version 1.2.10-beta_20160925:

  • new configuration options for C64 compatible SID emulation
  • screenshots and printer output are saved in PNG format instead of TGA
  • various improvements and new features in the compress utility
  • snapshot and demo files can be compressed in epcompress format
  • OpenGL has been made an optional dependency at compile time

The binary packages for this release include:

  • plus4emu-1.2.10_beta-x86.exe: Windows 32-bit installer with Lua 5.3.3
  • plus4emu-1.2.10_beta-x64.exe: Windows 64-bit installer with Lua 5.3.3
  • plus4emu-1.2.10_beta_luajit-x64.exe: Windows 64-bit installer with LuaJIT 2.1.0 beta2
  • plus4emu-1.2.10-beta_20161221-i686.tar.xz: Linux 32-bit with Lua 5.3.3
  • plus4emu-1.2.10-beta_20161221-x86_64.tar.xz: Linux 64-bit with Lua 5.3.3
  • plus4emu-1.2.10-beta_20161221_luajit-x86_64.tar.xz: Linux 64-bit with LuaJIT 2.1.0 beta2
Pre-release

@istvan-v istvan-v released this Sep 25, 2016 · 141 commits to master since this release

Assets 4

Changes since version 1.2.9.2:

  • video display improvements and bug fixes; the screen is no longer blanked while the emulator is paused
  • the debugger window is hidden only after a short delay when it is closed, this fixes the flickering while using the step buttons
  • the editor buffer in the monitor has been increased from 120 to 160 lines
  • memory dump is now also shown in ASCII format
  • in addition to the default hexadecimal format, it is also possible to specify numbers in the monitor in binary (e.g. %1010), octal (12o), and decimal (10l) format
  • new "step" buttons for stepping to the 16-bit address at the top of the stack ('Return') or any 16-bit address specified by the user ('Step to')
  • the debugger prints more detailed information about syntax and runtime errors in Lua scripts, and there is a new button to insert an empty breakpoint callback function
  • window icons have been implemented on non-Windows platforms if the emulator is built with FLTK 1.3.3 or newer
  • audio output fixes and improvements, WASAPI is now supported on Windows
  • added support for building with FLTK 1.3.x and Lua 5.2/5.3, and for building 64-bit Windows binaries
  • minor bug fixes