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C# GLSL Objective-C++ Objective-C
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README.md

README.md

week3_move

This demo shows what it's like to put the user "on rails". The user is moved along at a constant velocity and cannot deviate from the intended path.

Virtual Reality can easily induce nausia if there are quick changes in speed or direction, so keeping the user as a constant velocity is frequently the best way to navigate a scene.