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qsplashscreenplus.h
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qsplashscreenplus.h
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/*
* This file is part of Lucky OIer
*
* Copyright (C) 2012 by Wang Luming <wlm199558@126.com>
*
* Lucky OIer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Lucky OIer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Lucky OIer. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QSPLASHSCREENPLUS_H
#define QSPLASHSCREENPLUS_H
#include <QSplashScreen>
#include <QPropertyAnimation>
#include <QGraphicsOpacityEffect>
#include <QElapsedTimer>
#include <QApplication>
class QSplashScreenPlus : public QSplashScreen
{
Q_OBJECT
public:
explicit QSplashScreenPlus(const QPixmap & pixmap = QPixmap(), const int &min_splash_time=3000);
explicit QSplashScreenPlus(QWidget * parent, const QPixmap & pixmap = QPixmap(), const int &min_splash_time=3000);
explicit QSplashScreenPlus(const QString &pixmap_addr, const int &min_splash_time=3000);
explicit QSplashScreenPlus(QWidget * parent, const QString &pixmap_addr, const int &min_splash_time=3000);
signals:
public slots:
private:
QGraphicsOpacityEffect effect;
int _min_splash_time;
void show_animation(const qreal &start,const qreal &end);
};
#endif // QSPLASHSCREENPLUS_H