An accelerometer controlled platformer game about a sushi roll possessed by its spirit.
How to run
The steps below will allow you to setup the project in an IDE. Feel free to use any code you see in this repo. However...
Note: This project will not work at runtime because it does not include the required assets. You will run into exceptions with
texture.pack and TextureAtlas.java.
Setup a supported development environment using either Eclipse, Android Studio, IntelliJ IDEA, or Netbeans. LibGDX setup steps are provided for each IDE
Then, setup the project using directions for your IDE.