@ivdstudios

IV Dimension Studios

India's Leading Virtual Reality Gaming Studio

  • Unicode to Krutidev C# converter for Unity3d

    C# 2 Updated Mar 26, 2018
  • A library of Shaders created using Unity 2018.1's Shader Graph.

    47 Updated Feb 26, 2018
  • Unreal SDK to use the IBM Watson services. (UNDER CONSTRUCTION)

    C++ 4 Updated Feb 23, 2018
  • C# 3 MIT Updated Feb 13, 2018
  • Source for moviegamejam entry https://sebastian.itch.io/swordfish

    C# 1 Updated Feb 13, 2018
  • ssh-keygen in the browser

    JavaScript 5 Updated Feb 13, 2018
  • Get types, methods, fields and so on from Unity Il2Cpp binary file

    C# 103 MIT Updated Feb 13, 2018
  • Novel ocean rendering techniques (Unity3D)

    C# 32 MIT Updated Feb 13, 2018
  • Volumetric Lighting for Unity

    C# 43 Updated Feb 12, 2018
  • UnityEditor integration for Entity Component System framework.

    C# 1 MIT Updated Feb 12, 2018
  • Convert a Unity terrain to a low poly mesh

    1 MIT Updated Feb 12, 2018
  • Unity editor tool to load colours and palettes directly from COLOURlovers.com

    C# 6 Updated Feb 12, 2018
  • An experiment in procedural dance animation

    C# 18 Updated Feb 12, 2018
  • The original unitystation

    C# 116 AGPL-3.0 Updated Feb 11, 2018
  • fg

    Forked from acdemiralp/fg

    Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

    C++ 10 MIT Updated Feb 11, 2018
  • Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.

    C++ 3 MIT Updated Feb 10, 2018
  • C# 2 Updated Feb 10, 2018
  • UNET.SyncVar doesn't sync a structure when its field is updated. SyncVar only update a structure when whole of the value is updated.

    C# 1 BSD-3-Clause Updated Feb 10, 2018
  • Unity Editor extension for drawing grids

    C# 2 GPL-3.0 Updated Feb 9, 2018
  • Open3D: A Modern Library for 3D Data Processing

    C 1 120 MIT Updated Feb 6, 2018
  • An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.

    C# 19 MIT Updated Feb 6, 2018
  • Houdini Engine for Unity

    C# 33 Updated Jan 31, 2018
  • Drag and drop Unreal Engine TensorFlow examples repository

    Python 17 MIT Updated Jan 27, 2018
  • 一个管理小shader的仓库,慢慢添加。

    ShaderLab 49 MIT Updated Jan 2, 2018
  • mono

    Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    C# 2,901 Updated Jan 1, 2018
  • The OpenMined Unity Application

    C# 190 Apache-2.0 Updated Dec 14, 2017
  • Volume rendering by object space raymarching for Unity

    C# 8 Updated Nov 30, 2017
  • Create unitypackages without unity, from command line

    C# 13 MIT Updated Nov 24, 2017
  • Volumetric Lights for Unity

    C# 180 BSD-3-Clause Updated Nov 19, 2017
  • Unity NavMesh To Collider

    C# 2 MIT Updated Nov 18, 2017