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A designer-friendly, editor-driven Unity3D framework for connecting data and events.
Additional tools for Visual Effect Artists
Integrate native iOS & Android functionality into Unity
Graphy is the ultimate, easy to use, feature packed stats monitor and debugger for your Unity project.
Animated billboard with multiple view angles
Unicode to Krutidev C# converter for Unity3d
A library of Shaders created using Unity 2018.1's Shader Graph.
Unreal SDK to use the IBM Watson services. (UNDER CONSTRUCTION)
Source for moviegamejam entry https://sebastian.itch.io/swordfish
ssh-keygen in the browser
Get types, methods, fields and so on from Unity Il2Cpp binary file
Novel ocean rendering techniques (Unity3D)
Volumetric Lighting for Unity
UnityEditor integration for Entity Component System framework.
Convert a Unity terrain to a low poly mesh
Unity editor tool to load colours and palettes directly from COLOURlovers.com
An experiment in procedural dance animation
The original unitystation
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
UNET.SyncVar doesn't sync a structure when its field is updated. SyncVar only update a structure when whole of the value is updated.
Unity Editor extension for drawing grids
Open3D: A Modern Library for 3D Data Processing
An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
Houdini Engine for Unity
Drag and drop Unreal Engine TensorFlow examples repository
Mono open source ECMA CLI, C# and .NET implementation.