@ivdstudios

IV Dimension Studios

India's Leading Virtual Reality Gaming Studio

  • mono

    Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    C# 2,764 Updated Jan 1, 2018
  • The OpenMined Unity Application

    C# 122 Updated Dec 14, 2017
  • Create unitypackages without unity, from command line

    C# 9 Updated Nov 24, 2017
  • Volumetric Lights for Unity

    C# 152 Updated Nov 19, 2017
  • Unity NavMesh To Collider

    C# 2 Updated Nov 18, 2017
  • UnityでのImageEffectのSAO(Scalable Ambient Obscurance)勉強用です。

    C# 1 Updated Nov 17, 2017
  • C# 2 Updated Nov 17, 2017
  • ex. CacheBehaviour get transform / renderer reference automatically.

    C# 1 Updated Nov 17, 2017
  • Google Drive SDK for Unity game engine

    C# 1 Updated Nov 15, 2017
  • Version 2017/11/15 - Unity5.6.3のシーンを最新のFBX SDK 2018.1.1(DCCTools 2017対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/DAE/OBJ/DXF出力)するUnityプロジェクト(※モーションキャプチャデバイスのPerception Neuron/Kinect SDK 1.8(Kinect1)/2.0(Kinect2)/IKinema Orionにも対応<Animatorのリターゲット機能付き>

    C# 2 Updated Nov 15, 2017
  • Composite 2 different camera image with depth RenderTexture.

    C# 1 Updated Nov 15, 2017
  • Dijkstra's Pathfinding Algorithm Unity Implementation.

    2 Updated Nov 15, 2017
  • Minimum set to create ImageEffect.

    C# 1 Updated Nov 15, 2017
  • Implementations of Dijkstra's shortest path algorithm in different languages

    Java 116 Updated Nov 15, 2017
  • Syncing your multiplayer transform!

    ASP 3 Updated Nov 15, 2017
  • SQLite plugin for Unity3D

    1 Updated Nov 14, 2017
  • A Unity port of Brunetons improved atmospheric scattering

    HLSL 4 Updated Nov 13, 2017
  • C# 3 Updated Nov 10, 2017
  • C# 1 Updated Nov 10, 2017
  • Intermediate Game Dev final

    C# 1 Updated Nov 9, 2017
  • Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.

    C++ 167 Updated Nov 6, 2017
  • A project containing small simple examples of unity tips.

    C# 1 Updated Nov 5, 2017
  • C# 1 Updated Nov 5, 2017
  • Experimental cross-platform framework for mobile AR shown as part of "So You Think You Can Augment Reality?" talk at Unite Austin 2017

    C# 38 Updated Nov 4, 2017
  • A simple Animation Component that leverages PlayableGraphs

    C# 1 15 Updated Nov 3, 2017
  • Road Architect for Unity

    C# 30 Updated Oct 31, 2017
  • draw line in unity3d

    C# 20 Updated Oct 29, 2017
  • A Simple 3D Barchart Component for Unity3D

    C# 1 Updated Oct 20, 2017
  • C# 4 Updated Oct 19, 2017
  • Unity Scripting in C++

    C# 8 Updated Oct 18, 2017