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dolphin Public
Forked from dolphin-emu/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
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A tool to create dynamic input textures for Dolphin Emulator
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fifo_comparer Public
A tool to compare two dolphin processes with a set of fifologs to look for differences
Ruby
307 contributions in the last year
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Activity overview
Contributed to
dolphin-emu/dolphin,
Venomalia/DolphinTextureExtraction-tool,
dolphin-emu/fifoci
and 9 other
repositories
Contribution activity
June 2023
Created 8 commits in 1 repository
Created a pull request in dolphin-emu/dolphin that received 2 comments
VideoCommon: fix issue in C++ template
@AdmiralCurtiss - sorry missed this before :(
+1
−1
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2
comments
Opened 7 other pull requests in 1 repository
dolphin-emu/dolphin
7
merged
- VideoCommon: add additional locks around asset access / usage
- VideoCommon: prevent potential data issue when reloading Asset data
- VideoCommon: avoid segfault when loading a PNG with no custom texture data levels
- VideoCommon: add multithreaded asset loader and define a texture asset
- VideoCommon: add an asset library that loads directly from the filesystem
- VideoCommon: move custom texture data to assets
- VideoCommon: add custom asset implementation and asset library
Reviewed 7 pull requests in 1 repository
dolphin-emu/dolphin
7 pull requests
- VideoCommon: add additional locks around asset access / usage
- Allow Custom DT Values To Be Passed To PerformanceTracker
- VideoCommon: add multithreaded asset loader and define a texture asset
- VideoCommon: add an asset library that loads directly from the filesystem
- Add option to report empty GC disc drive as closed (Rebase of #8358)
- Core: Assert that only the Host thread may call PauseAndLock().
- Implement loading custom drivers on Android



