I'm making a raytracer which is cooler than my previous ray caster, because the camera can rotate along a pitch and yaw, and also can render anything! As opposed to the last one just being able to render AABBs. To be fair, the last one would be reasonable to use for a game, whereas this - like any other raytracter - wouldn't be.
... would be very useful. Read
CONTRIBUTING.md for an overview of the different files, and also some
guidelines to contributing.