diff --git a/.nb-gradle-properties b/.nb-gradle-properties
index 9ca0f2c0a1..eba3578eeb 100644
--- a/.nb-gradle-properties
+++ b/.nb-gradle-properties
@@ -6,30 +6,4 @@
license.txt
jMonkeyEngine
-
-
- run
- no
-
- run
-
-
-
- -ea
-
-
-
- run.single
- no
-
- ${project}:run
-
-
- -PmainClass=${selected-class}
-
-
- -ea
-
-
-
diff --git a/gradle.properties b/gradle.properties
index e3651bbe41..00429d65a2 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -6,7 +6,7 @@ jmeMainVersion = 3.1
jmeVersionTag = snapshot-github
# specify if JavaDoc should be built
-buildJavaDoc = false
+buildJavaDoc = true
# specify if SDK and Native libraries get built
buildSdkProject = true
diff --git a/jme3-core/src/main/java/com/jme3/material/TechniqueDef.java b/jme3-core/src/main/java/com/jme3/material/TechniqueDef.java
index 8ab55fbaca..42b3eeaf1d 100644
--- a/jme3-core/src/main/java/com/jme3/material/TechniqueDef.java
+++ b/jme3-core/src/main/java/com/jme3/material/TechniqueDef.java
@@ -544,7 +544,7 @@ public void setShaderGenerationInfo(ShaderGenerationInfo shaderGenerationInfo) {
//todo: make toString return something usefull
@Override
public String toString() {
- return "TechniqueDef{" + "requiredCaps=" + requiredCaps + ", name=" + name /*+ ", vertName=" + vertName + ", fragName=" + fragName + ", vertLanguage=" + vertLanguage + ", fragLanguage=" + fragLanguage */+ ", presetDefines=" + presetDefines + ", usesShaders=" + usesShaders + ", usesNodes=" + usesNodes + ", shaderNodes=" + shaderNodes + ", shaderGenerationInfo=" + shaderGenerationInfo + ", renderState=" + renderState + ", forcedRenderState=" + forcedRenderState + ", lightMode=" + lightMode + ", shadowMode=" + shadowMode + ", defineParams=" + defineParams + ", worldBinds=" + worldBinds + '}';
+ return "TechniqueDef{" + "requiredCaps=" + requiredCaps + ", name=" + name /*+ ", vertName=" + vertName + ", fragName=" + fragName + ", vertLanguage=" + vertLanguage + ", fragLanguage=" + fragLanguage */+ ", presetDefines=" + presetDefines + ", usesNodes=" + usesNodes + ", shaderNodes=" + shaderNodes + ", shaderGenerationInfo=" + shaderGenerationInfo + ", renderState=" + renderState + ", forcedRenderState=" + forcedRenderState + ", lightMode=" + lightMode + ", shadowMode=" + shadowMode + ", defineParams=" + defineParams + ", worldBinds=" + worldBinds + '}';
}
/**