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RagdollUtils can't handle 16-bit bone indices #1004
Models imported using the
Here is a typical stack trace, courtesy of oxplay2:
it was simple cube with one bone(p -> automatic weight) using Blender 2.79b.
Was working using blender exporter, but using gltf exporter was above exception.
Anyway KinematicRagdollControl will be replaced by DynamicAnimControl?
but i agree, it might take long time before 3.3