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jme3test.asset.TestManyLocators crashes due to missing assets #982

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stephengold opened this Issue Dec 29, 2018 · 4 comments

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commented Dec 29, 2018

Some files required to run TestManyLocators have moved. Paths need to be updated.

Currently (in master branch at 3.3-6680) it crashes with the following stack trace:

Exception in thread "main" com.jme3.asset.AssetLoadException: Failed to open zip file: town.zip
	at com.jme3.asset.plugins.ZipLocator.setRootPath(ZipLocator.java:79)
	at com.jme3.asset.ImplHandler$ImplThreadLocal.initialValue(ImplHandler.java:120)
	at java.lang.ThreadLocal.setInitialValue(ThreadLocal.java:180)
	at java.lang.ThreadLocal.get(ThreadLocal.java:170)
	at com.jme3.asset.ImplHandler.tryLocate(ImplHandler.java:178)
	at com.jme3.asset.DesktopAssetManager.locateAsset(DesktopAssetManager.java:191)
	at jme3test.asset.TestManyLocators.main(TestManyLocators.java:59)
Caused by: java.io.FileNotFoundException: town.zip (The system cannot find the file specified)
	at java.util.zip.ZipFile.open(Native Method)
	at java.util.zip.ZipFile.<init>(ZipFile.java:225)
	at java.util.zip.ZipFile.<init>(ZipFile.java:155)
	at com.jme3.asset.plugins.ZipLocator.setRootPath(ZipLocator.java:77)
	... 6 more
@Ali-RS

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commented Dec 31, 2018

Once I created a pr #565 to add town.zip to jme testdata which was not merged. You can read the reason for the objection there.

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commented Dec 31, 2018

Note, town.zip along with some other assets are also available in wiki
https://github.com/jMonkeyEngine/wiki/tree/master/src/docs/resources/Scenes

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commented Dec 31, 2018

That's fine for other tests. However, accessing town.zip via HTTP would defeat the purpose behind including it in TestManyLocators, which is to test/demonstrate a ZipLocator.

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commented Jan 7, 2019

Fixed in master branch at hash 000ac95 .

I copied the town.zip file from the Google Code archives to the jme3-examples sub-project. (No effect on jme3-testdata.)

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