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@stephengold stephengold released this Apr 27, 2020 · 1 commit to v3.3 since this release

A production-quality JMonkeyEngine 3.3 patch release with the following changes relative to 3.3.0-stable:

  • low-risk bugfixes in the libraries
  • improvements to tests and examples
  • improvements to javadoc and code formatting

NOTE

This release supersedes any JMonkeyEngine release named "3.3.1-stable". Release snafus necessitated a gap in the official release numbering. We apologize for the inconvenience.

Assets 3

@pspeed42 pspeed42 released this Mar 30, 2020 · 59 commits to v3.3 since this release

This is the stable release of v3.3.0

See the full attached changelog for all of the details of changes between 3.2.4 and 3.3.0.

Assets 4
Pre-release

@pspeed42 pspeed42 released this Mar 24, 2020 · 60 commits to v3.3 since this release

A non-production release for development and testing. This is the second feature-freeze "beta" leading up to an official release.

Changes since beta1:

commit + 1e7e12ee6983ae65619c3f93551b9a3c4b871565
    Fix for resizing the window (issue 1191) (#1308)
    * Listen for framebuffer size callbacks and set the resolution from that
    * Also check the window size on the framebuffer size callback

commit + f0e09b2a9e9edf0d859993fe1c2a8a376dc0c31d
    main.yml: add Gradle-wrapper validation to several jobs

commit + 1198908555f1c730afb00d0e58e90bacf78699d5
    Lwjgl3 restart input handle (#1268)
    * Reinit inputs on context restart
    * Added test issue from issue #1013
    * Verify that the inputs are already initialized

commit + fecd018fae78dede2e6744c1ebf4eb96d1a61f18
    BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299)

commit + b102eabb564da37c2d2530f494b112294201d700
    Fixes issue #1286

commit + 836455826bc61254d10428f9bbce391b65d996fe
    Fix openal-soft dead link

commit + 3c93e50d99924c00fc6058cb6b97ffaff1e54511
    Update link for stb_image.h

commit + 78779ffe0ad37f93e0799a6c70f690cb2a48dee7
    Removed extra PostShadow Technique from PBRLighting.j3md (#1273)

commit + 9002d088e71c19d51257ccfb8e827582b8500089
    Issue 801 (#1269)
    * Test case for issue #801
    * Reset the context with the initial values

commit + 753c3cc1739f98fa93890d02791fe58a865739ba
    PreShadow & PostShadow Support for PBRLighting.j3md (#1265)
    * Update PBRLighting.j3md
    * Create PreShadowPBR.frag
    * Create PostShadowPBR.frag

commit + 55a36abe9d2a257c9a1df46eed1e23cce2ad59da
    Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)

commit + 17fbedd5fe73c3a341905b855e772953c8557fbe
    Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.

commit + 2e30b24438c2b968720483e5aadfcba80358efa7
    Fix #1236 non-lvalue cannot be out parameter
Assets 3
Pre-release

@pspeed42 pspeed42 released this Dec 22, 2019 · 73 commits to v3.3 since this release

A non-production release for development and testing. This is the first feature-freeze "beta" leading up to an official release.

Change log 3.3
(not yet updated from alpha5 at the time of this writing)

Assets 3
Pre-release

@shadowislord shadowislord released this Sep 21, 2019

A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

Change log 3.3

Assets 3
Sep 21, 2019
gradle.properties: ready for 3.3.0-alpha4 build
Sep 21, 2019
gradle.properties: ready for 3.3.0-alpha3 build

@shadowislord shadowislord released this Jul 13, 2019

A v3.2 patch release with various fixes since v3.2.3:

  • issue #1065 (ClassCastException in Uniform)
  • issue #1120 (scaled GImpactCollisionShape doesn't collide properly)
  • issue #1135 (ConeJoint causes rigid body to vanish)
  • issue #1106 (color-space warning from Blender importer)
  • issue #1113 (ParticleEmitter when setParticlesPerSec() is invoked on every update)
  • issue #1037 (HullCollisionShape performance)
  • pull request #1052 (default textures in j3md)
  • issue #1125 (CollisionShape doesn't match TerrainQuad)
  • issue #1121 (PQTorus bounds)
  • issue #1060 (bt32BitAxisSweep3 not implemented)

PLUS new tests, fixes to tests, and improvements to the JavaDoc.

Assets 3
Pre-release

@shadowislord shadowislord released this May 22, 2019

A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

Change log 3.3

Assets 3
Pre-release

@shadowislord shadowislord released this Mar 21, 2019

A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature-set, API, and serialization format might change drastically before the next release, if there is one.

Change log 3.3

Assets 3
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