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Modificacion para mejorar la manetnibilidad el codigo respecto a

multiplataforma.
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commit 5f18446bf744af1a1299f4e3fd824e5fd10c919a 1 parent 1545e1c
@jaagirre jaagirre authored
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2  ...eInvadersDesktopTDD/src/edu/mondragon/eps/jaagirre/game/desktop/tdd/spaceinvaders/SpaceInvadersMain.java
@@ -8,6 +8,8 @@
import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.actors.AlienHV;
import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.actors.PlayerWithCteSpeed;
import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.actors.Shot;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.awt.GameAWT;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.awt.GameBoardAWT;
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5 ...girre/game/desktop/tdd/spaceinvaders/GameAWT.java → ...e/game/desktop/tdd/spaceinvaders/awt/GameAWT.java
@@ -1,4 +1,4 @@
-package edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders;
+package edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.awt;
import java.awt.Canvas;
import java.awt.Dimension;
@@ -6,6 +6,9 @@
import javax.swing.JFrame;
import javax.swing.JPanel;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.Game;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.GameBoard;
+
public class GameAWT extends Game {
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4 .../game/desktop/tdd/spaceinvaders/GameBoardAWT.java → ...e/desktop/tdd/spaceinvaders/awt/GameBoardAWT.java
@@ -1,4 +1,4 @@
-package edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders;
+package edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.awt;
import java.awt.Canvas;
import java.awt.Color;
@@ -10,6 +10,8 @@
import javax.imageio.ImageIO;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.GameBoard;
+import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.GameText;
import edu.mondragon.eps.jaagirre.game.desktop.tdd.spaceinvaders.actors.Actor;
public class GameBoardAWT extends GameBoard{
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