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Pinned

  1. Spine2D Runtime Integration For Codea

    Lua 2

  2. 1
    --# Hook
    2
    local s_setup
    3
    debug.sethook(function(event)
    4
        if setup and setup ~= s_setup then
    5
            local o_setup = setup
  3. 1
    -- 2020 (c) kontakt@herrsch.de
    2
    
                  
    3
    -- IMPORTANT NOTE for Lua < 5.1
    4
    -- When using this class to hotload other modules, be sure to count tables WITH table.getn and NOT with # !!!
    5
    -- Lua 5.1 and prior don't support overriding # via .__len metamethod - so our best bet here is to modify table.getn
  4. Animation creator/player for Codea. Draw in Procreate and animate these drawings with Codea. Saves spritesheets, ready to use inside of Codea.

    Lua

  5. work with Twitter's RESTful API endpoints from within of Codea via this OAuth module

    Lua

  6. Share your project ideas with the world or make ones that should exist

    Lua

392 contributions in the last year

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April 2020

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March 2020

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